試す 金 - 無料
THE MAKING OF STAR WARS STARFIGHTER & JEDI STARFIGHTER
Retro Gamer
|Issue 251
CREATED TO TIE-IN WITH THE STAR WARS PREQUEL TRILOGY, STARFIGHTER AND JEDI STARFIGHTER BROUGHT THE SPIRIT OF EPISODE I AND II TO THE PLAYSTATION 2. DESIGNER TIM LONGO EXPLAINS HOW LUCASARTS CHANNELLED THE MOVIES WITH ITS MISSION-BASED COMBAT FLIGHT SIMS
Many of the earliest Star Wars games put you in the pilot’s seat of the spacecraft from the original movie trilogy, but the first of these that could be considered a combat flight sim was 1993’s Star Wars: X-Wing, and it led to a long-running series. These popular titles were developed by Totally Games, but the opportunities presented by the second Star Wars trilogy persuaded its publisher LucasArts to create a combat flight sim of its own, as designer Tim Longo remembers. “The Star Wars prequel movies were coming out, and LucasArts wanted to do a PC-based flight sim in the style of X-Wing and TIE Fighter,” Tim notes. “Daron Stinnett, the project lead, was taking inspiration from hardcore flight sims like Falcon 3.0, but then the PlayStation 2 came out, and it did so well that LucasArts refocussed the project around it. On the mission side, we looked at Wing Commander, and the X-Wing and TIE Fighter games, but we found ways to simplify the missions to make them more console friendly.”
Further inspiration came from LucasArts contemporary Factor 5, which started making its own Star Wars flight sim as Tim’s team began making theirs, which they had named Star Wars: Starfighter. “Rogue Squadron was built in tandem with Starfighter by Factor 5,” Tim explains.
“So it definitely influenced us. But we were focussing more on the cockpit feel, so
このストーリーは、Retro Gamer の Issue 251 版からのものです。
Magzter GOLD を購読すると、厳選された何千ものプレミアム記事や、10,000 以上の雑誌や新聞にアクセスできます。
すでに購読者ですか? サインイン
Retro Gamer からのその他のストーリー
Retro Gamer
ALIEN SYNDROME
REMEMBER THE BACK OF THE ARCADE, WHERE THE NOT-SO-FLASHY COIN-OPS LURKED IN THE DARKNESS, WAITING TO BE DISCOVERED? BACK IN 1987, THIS IS WHERE YOU'D LIKELY HEAR A BLOODCURDLING FEMALE SCREAM THAT COULD BELONG TO ONLY ONE GAME...
10 mins
Issue 280
Retro Gamer
It's-a me, Pauline!
My daughter turned 16 this year, which means I've officially entered the stage of parenthood where anything I say is answered with eye-rolling. It also means I've been thinking a lot about when she was small - specifically the time she inadvertently sent me on one of the strangest, most meaningful missions of my life.
2 mins
Issue 280
Retro Gamer
GOAL SMASHED
THE VECTREX MINI CRUSHES ITS KICKSTARTER TARGET
1 min
Issue 280
Retro Gamer
Sky Jinks
If you've been reading the magazine for any length of time, you'll know me to be something of a score chaser.
1 mins
Issue 280
Retro Gamer
THE EVOLUTION OF METROID PRIME
A FLAWLESS REIMAGINING OF NINTENDO'S 2D SERIES IN 3D, METROID PRIME WAS MET WITH UNANIMOUS ACCLAIM AND RECEIVED TWO POPULAR SEQUELS. PRIME TRILOGY CREATIVES JASON BEHR, KYNAN PEARSON AND VINCE JOLY EXPLAIN HOW THE SERIES EVOLVED
14 mins
Issue 280
Retro Gamer
DOMARK
TWO MARKETING EXECUTIVES WITH ZERO EXPERIENCE IN THE GAMES INDUSTRY, DOMARK WENT ON TO BECOME ONE OF THE MOST PROMINENT UK SOFTWARE HOUSES OF THE EIGHTIES AND NINETIES. RETRO GAMER LOOKS BACK AT ITS MOST SIGNIFICANT GAMES WITH COFOUNDER DOMINIC WHEATLEY
2 mins
Issue 280
Retro Gamer
WIZBALL
MARTIN GALWAY MADE A NAME FOR HIMSELF IN THE EIGHTIES AS ONE OF THE FINEST COMPOSERS OF COMMODORE 64 SID MUSIC. HERE, HE AND JON HARE RECOLLECT THE HIGHLY CREATIVE ENVIRONMENT IN WHICH WIZBALL'S BLISTERING SCORE WAS COMPOSED
4 mins
Issue 280
Retro Gamer
THE LATEST NEWS FROM JULY 2009
Mixed martial arts enthusiasts got a game for the ages from THQ and Yuke's, as UFC Undisputed 2009 earned 90% from Play and 9/10 from X360, on top of 9/10 from Official PlayStation Magazine the previous month.
3 mins
Issue 280
Retro Gamer
Commodore International
Commodore CEO Christian 'Perifractic' Simpson is leading the brand's revival at commodore.net
3 mins
Issue 280
Retro Gamer
Pac-Man VCS rulez!
will have said this a million times before, but it is worth repeating - Pac-Man is the greatest videogame of all time.
2 mins
Issue 280
Translate
Change font size
