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"It's like trying to build a sandcastle while the tide's coming in"

PC Gamer

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February 2026

Chasing the cash cascades in RACCOIN

"It's like trying to build a sandcastle while the tide's coming in"

Have you ever played one of those coin-pusher machines? The ones where you drop coins down onto a shelf that moves back and forth, hoping to cause a chain reaction that will dislodge a little avalanche of money into the prize tray?

If you're anything like me, your memory is one of frustration. Designed by the most nefarious minds in engineering, they are the ultimate anticlimax generators, always seeming tantalisingly close to a payout, and always stubbornly refusing to give one up.

imageOn the one hand, Raccoin is a roguelike based on coin-pusher machines. But on the other, it's my emotional catharsis simulator. I can finally let those frustrating memories go -

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