Facebook Pixel HOW TO ESTABLISH PAINTERLY LIGHTING | ImagineFX - entertainment - Magzter.comでこの記事を読む
Magzter GOLDで無制限に

Magzter GOLDで無制限に

10,000以上の雑誌、新聞、プレミアム記事に無制限にアクセスできます。

$149.99
 
$74.99/年

試す - 無料

HOW TO ESTABLISH PAINTERLY LIGHTING

ImagineFX

|

January 2026

Lighting artist Philémon Caron shares how luminism-inspired techniques can help create atmospheric, painterly 3D environments

HOW TO ESTABLISH PAINTERLY LIGHTING

In this workshop, we'll explore the process of relighting a 3D environment in Unreal Engine, taking inspiration from luminism and the Hudson River School.

Rather than aiming for strict realism, this project focuses on translating some painterly qualities of light into a digital space, with attention to atmosphere, emotion, and storytelling.

Luminism, a 19th-century art movement, is known for its serene landscapes, clear and tranquil light, and contemplative mood. Painters of the Hudson River School, such as Frederic Church and Albert Bierstadt, conveyed vastness and depth while maintaining calm and harmony. Here, we'll consider how some of those visual approaches - soft transitions, balanced compositions, and subtle interplay of light and atmosphere - can inform the lighting of a real-time environment.

We'll go through the main steps of preparing a scene, shaping light sources, balancing colour and contrast, and introducing atmospheric effects to unify the composition. Along the way, we'll discuss the artistic considerations behind each choice, offering suggestions and observations that you can adapt in your own work.

The goal is not to replicate a historic style perfectly, but to explore how lighting can extend beyond visibility and realism, serving as a tool to convey mood and engage the viewer in a thoughtful, immersive way.

image1 Set up an Unreal Engine project

Before diving into lighting, it's important to properly set up your Unreal Engine project. In the Project Settings, enable Hardware Ray Tracing and tweak Lumen for higher quality results. Next, head to the Plugins menu to activate a few key tools that will be useful later on: Screen Space Fog Scattering, HDRI Backdrop and Movie Render Queue for final rendering.

ImagineFX からのその他のストーリー

ImagineFX

ImagineFX

ZBrush, Blender & Procreate COLOUR YOUR 3D ARTWORK

Entei Ryu reveals how she sculpts and paints Triceratops and T-Rex, two characters from her BONEGIRL series

time to read

1 min

March 2026

ImagineFX

ImagineFX

Canon imagePROGRAF PRO-310

Artists and photographers who create gallery-quality prints of their work will want to make room in their studio for Canon's latest printer

time to read

1 mins

March 2026

ImagineFX

ImagineFX

Acer Swift Edge 14 Al

This beautiful laptop delivers on design, but what about the amount of computing power on offer?

time to read

1 mins

March 2026

ImagineFX

ImagineFX

CONCEPT A MOODY CYBERPUNK SCENE

Oleg Topor uses a variety of creative techniques to portray a meeting of criminals in the depths of a futuristic city

time to read

3 mins

March 2026

ImagineFX

ImagineFX

LET THE STORY LEAD THE DESIGN

Nelson Tai takes cues from his personal sci-fi project when constructing a hardworking droid

time to read

1 mins

March 2026

ImagineFX

ImagineFX

LORCAN THE LITERATE

Arne Billen believes that conceptual contrast can lead to a successful design. He demonstrates this with Lorcan, a character from his D&D campaign who combines literacy with a fighting spirit

time to read

1 mins

March 2026

ImagineFX

ImagineFX

Secretlab Magnus Evo

REAL STEEL Does this pro sit-to-standing desk rise to the occasion?

time to read

1 min

March 2026

ImagineFX

ImagineFX

MAKE USE OF FILTERS

Concept artist Brandon Liao gives insights into his visual development work on Spectre Divide

time to read

1 mins

March 2026

ImagineFX

ImagineFX

ENHANCE ANY 3D MODEL BY APPLYING TEXTURES

Ant Ward explains how UVs and texture maps are an easy way to add detail to a 3D object

time to read

1 mins

March 2026

ImagineFX

ImagineFX

Karim Yasser Ahmed

Karim is a senior lighting artist with over seven years of experience in AAA games. He loves working on environment lighting: “I treat my environment as a canvas that is getting lit as a painting, and I truly enjoy this process.”

time to read

1 min

March 2026

Listen

Translate

Share

-
+

Change font size