試す 金 - 無料
Above The Noise
Edge
|August 2017
Why the inventor of shaders is convinced that VR and AR are the future of reality
-
Computer scientist Ken Perlin invented graphics technologies in the early 1980s that we take for granted in games today, including shaders and Perlin noise, an algorithm routinely used in procedural generation. With an ambition to make the digital medium more naturalistic, he became a professor and founder of institutes and labs in media and computer science at New York University, Now he’s deeply involved in developing mixedreality technologies, on which he’ll be delivering a keynote at the Develop conference in July.
What did you invent Perlin noise for?
I was at a company called MAGI and we worked on Tron in 1981. Tron was wonderful except for one thing. My inspiration for entering computer graphics had been seeing Fantasia, but Tron was clearly a very machine-like aesthetic, dictated by software limitations. I wanted to do things that could express nature, so I developed a number of techniques. One of them was the general purpose framework of running a computer program at every pixel, which we now call shaders. Running things like sine waves looked too regular, so I looked for a primitive that would allow me to insert controllable randomness. It’s similar to picking a paintbrush; the individual bristles will be in some random configuration but you know what’s going to happen when you paint with it.
Did you foresee all the kinds of ways those functions are used today?
このストーリーは、Edge の August 2017 版からのものです。
Magzter GOLD を購読すると、厳選された何千ものプレミアム記事や、10,000 以上の雑誌や新聞にアクセスできます。
すでに購読者ですか? サインイン
Edge からのその他のストーリー
Edge UK
Post Script
Battlefield 6's singleplayer offering wouldn't have matched Call Of Duty in 2011
2 mins
Christmas 2025
Edge UK
Post Script
The art of not fighting
3 mins
Christmas 2025
Edge UK
Absolum
In its branching structure and buffet of combat techniques, it can stand toe to toe with any champion
4 mins
Christmas 2025
Edge UK
Ball X Pit
Fire and petrol. Coke and Mentos. Beans and toast. Of all the potent combinations to emerge throughout recorded history, Kenny Sun's Ball X Pit offers one of the most devious concoctions yet: Vampire Survivors and Breakout.
2 mins
Christmas 2025
Edge UK
COLLECTED WORKS JERK GUSTAFSSON
From making Quake maps to reviving Wolfenstein, with a master of firstperson videogame design
14 mins
Christmas 2025
Edge UK
Dreams Of Another
The man in pyjamas may be holding an automatic rifle, but as we keep the trigger squeezed, rattling out an infinite supply of bullets, Dreams Of Another feels as therapeutic as PowerWash Simulator.
2 mins
Christmas 2025
Edge UK
Battlefield 6
There's always a way to throw yourself back into the fray or to grab a breather and assess your options
6 mins
Christmas 2025
Edge UK
Ninja Gaiden 4
Ninja Gaiden 4 revels in the transgression of refusing to stop where you'd normally expect
4 mins
Christmas 2025
Edge UK
BACK TO LIFE
Herobeat Studios hopes for redemption in the face of environmental collapse
1 min
Christmas 2025
Edge UK
RETRY.EXE
Inside the long and gruelling journey of Lunar Software's sinister sci-fi horror
14 mins
Christmas 2025
Translate
Change font size
