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मैगज़्टर गोल्ड के साथ असीमित हो जाओ

मैगज़्टर गोल्ड के साथ असीमित हो जाओ

10,000 से अधिक पत्रिकाओं, समाचार पत्रों और प्रीमियम कहानियों तक असीमित पहुंच प्राप्त करें सिर्फ

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कोशिश गोल्ड - मुक्त

SPLATTERHOUSE

Retro Gamer

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Issue 274

IN A GAME FILLED WITH HORROR CLICHÉS, THIS ONE NATURALLY BEGINS ON A DARK AND STORMY NIGHT, WHEN A COUPLE OF KIDS ENTER AN ABANDONED MANSION. JOIN US AS WE TOO STEP INSIDE THE SPLATTERHOUSE - AND IF YOU'RE FEELING FAINT, JUST KEEP REPEATING, "IT'S ONLY A VIDEOGAME... ONLY A VIDEOGAME...."

- MARTYN CARROLL

SPLATTERHOUSE

1988 was a great year for horror cinema. The franchises dominated, with the releases of Hellraiser 2, Halloween 4, A Nightmare On Elm Street 4 and Friday The 13th Part 7. And if you were of the opinion that all those numbers didn't add up to much, there were some great original releases too, including Child's Play, Pumpkinhead, Night Of The Demons and Killer Klowns From Outer Space.

The Eighties horror resurgence was on the roll and this naturally influenced the games that popped up in the arcades. Chief amongst these was Splatterhouse, Namco's love letter to the decade's grisly successes.

imageThe team behind the game professed a deep love for the genre when interviewed in the Jan/Feb 1989 issue of Namco Community Magazine NG. Notably, the game's chief planner, Kazumi Mizuno, mentioned two specific scenes that inspired him: in Dario Argento's Phenomena (1985), where the heroine falls into a pool brimming with bodies and maggots, and the shock ending of Brian De Palma's Carrie (1976), where young Miss White literally reaches out from beyond the grave. Mizuno also referenced the Friday The 13th series, and specifically the sixth part from 1986, where Jason Voorhees came back to life (again), only this time as a hulking super zombie capable of snapping people's spines like twigs. This unstoppable version of Jason was the inspiration for Rick Taylor, the game's hero in a hockey mask who has to rescue his girlfriend Jennifer from the cursed West Mansion. The setup borrows heavily from The Evil Dead (1981), and the scene where Ash confronts his girlfriend Linda (who's the girl-next-door one moment, a laughing demon the next), is brilliantly replicated in one of the game's boss battles.

Retro Gamer

यह कहानी Retro Gamer के Issue 274 संस्करण से ली गई है।

हजारों चुनिंदा प्रीमियम कहानियों और 10,000 से अधिक पत्रिकाओं और समाचार पत्रों तक पहुंचने के लिए मैगज़्टर गोल्ड की सदस्यता लें।

क्या आप पहले से ही ग्राहक हैं?

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As a frequent importer of Dreamcast games, I came to love a small studio called G.Rev.

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Adam Barnes formulates the perfect gaming education for his kids

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FORMULA 1 97

PLATFORM: PLAYSTATION » RELEASED: 1997 » CHEAT TYPE: SECRET STAGE » CHEAT COMPLEXITY: VERY HIGH

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ALIEN SYNDROME

REMEMBER THE BACK OF THE ARCADE, WHERE THE NOT-SO-FLASHY COIN-OPS LURKED IN THE DARKNESS, WAITING TO BE DISCOVERED? BACK IN 1987, THIS IS WHERE YOU'D LIKELY HEAR A BLOODCURDLING FEMALE SCREAM THAT COULD BELONG TO ONLY ONE GAME...

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A MULTITUDE OF MEGA MAGAZINES

Marc Jowett holds the front pages with his impressive Sega magazine collection

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THE MAKING OF EARTHWORM JIM 2

THERE AREN'T THAT MANY GAMES THAT CAN CALL THEMSELVES \"ONE OF THE CRAZIEST ADVENTURES OF ALL TIME\". EARTHWORM JIM 2 IS DEFINITELY ONE OF THE TOP THREE CANDIDATES

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KNUCKLES' CHAOTIX

Released on Sega's 32X add-on for the Mega Drive, Knuckles' Chaotix is a colourful 2D platformer that introduced some unique gameplay elements and new characters, as well as giving Knuckles his only ever starring role

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BLAZE ENTERTAINMENT FINISHES 2025 WITH A BANG

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ENIGMATIC EXCAVATIONS

GAMES ARE OFTEN CANCELLED, AND THIS WAS ESPECIALLY TRUE IN THOSE TURBULENT EARLY YEARS OF THE UK VIDEOGAMES INDUSTRY. MOST DEVELOPERS WOULD EXPERIENCE A FEW, BUT ENIGMA VARIATIONS AND THE OWNERS' SUBSEQUENT COMPANIES HAD MORE THAN THEIR FAIR SHARE. IT'S TIME TO DISCOVER WHY

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It's-a me, Pauline!

My daughter turned 16 this year, which means I've officially entered the stage of parenthood where anything I say is answered with eye-rolling. It also means I've been thinking a lot about when she was small - specifically the time she inadvertently sent me on one of the strangest, most meaningful missions of my life.

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