कोशिश गोल्ड - मुक्त
Shooting sacred cows
Retro Gamer
|Issue 277
I'll tell you what you don't get anymore: truly bad games. I'm mostly talking about major releases here, not indie experiments.
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Obviously, not every game today is a hit plenty launch riddled with glitches, unfinished features, or broken promises. Lest we forget, the whole Cyberpunk 2077 debacle.
And yet... I actually played Cyberpunk at launch, and honestly? It was fine. Nowhere near as catastrophic as the internet outrage would have you believe. A long, long way from the unmitigated disaster of ET on the Atari VCS - and at least you could see the ambition behind it.
Maybe it's an age thing, but it feels like most of today's so-called 'bad' games are still better than many of the 'good' games I grew up with. Back then, plenty weren't broken because of ambition, crunch, or rushed deadlines -they were flawed from conception, or shackled by the limitations of the hardware they were built for.
यह कहानी Retro Gamer के Issue 277 संस्करण से ली गई है।
हजारों चुनिंदा प्रीमियम कहानियों और 10,000 से अधिक पत्रिकाओं और समाचार पत्रों तक पहुंचने के लिए मैगज़्टर गोल्ड की सदस्यता लें।
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