मैगज़्टर गोल्ड के साथ असीमित हो जाओ

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Ninja Gaiden: Ragebound

Edge UK

|

October 2025

Kenji, the lead character in Ninja Gaiden: Ragebound, has a hard time accepting that he might have to work with a member of the Black Spider Clan.

Ninja Gaiden: Ragebound

Frankly, as a series newcomer, he doesn't know the half of it. We've killed plenty of Black Spiders over the years, but only for self-preservation, whereas they've acted with bloody-minded brutality (peppering us with sticky explosive shuriken, for instance, or pulping us with last-ditch suicide attacks when they should by be dead), and we aren't yet ready to forgive. But that's the lot we're dealt here as Kenji meets Black Spider Kumori and the pair’s fates are entwined.

Their relationship status is very much a case of 'it's complicated', then, which isn't something we're used to in Ninja Gaiden, where Black Spiders usually deserve no more consideration than demonic fiends. And while it's hard to grumble about shades of grey in any story, we're not quite sure this is place for it. Similar could be said for the katana-and-kunai action platform game our duo must fight through, where modernising additions detract from a core arcade-like purity. It's complicated, in short, in ways it needn't be.

Edge UK से और कहानियाँ

Edge UK

Edge UK

Possessor(s)

After three rounds of layoffs this year and Hyper Light Breaker’s curtailed development in early access, a lot seems to rest for Heart Machine on this plucky Metroidvania side project. The studio has an obvious knack for conjuring up fascinating fantasy worlds, but since its compact debut, Hyper Light Drifter, it’s been less obvious whether it can manage projects of a larger scale. And perhaps, on that count, even the modest Possessor(s) isn’t quite modest enough — it feels as much a victim of the company’s production woes as a showcase for its creative talent.

time to read

4 mins

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Street Fighter 6

Superstition might suggest that even numbers are more auspicious for the series, but it's fairer to say that Capcom learned from the mistakes of Street Fighter V and launched a fighting game that doesn't just feel like a full package, but one that has foundations to build on in future updates.

time to read

2 mins

January 2026

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GLOOMY JUNCTURE

Finding hope in seedy alleys and dive bars

time to read

2 mins

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The Outer Worlds 2

There's always a risk in imitating something regarded as a classic: if it offers a template for success, it could just as easily invite unfavourable comparison. Obsidian Entertainment's Fallout: New Vegas has gained that reputation in the 15 years since its release, and while the original The Outer Worlds, led by Fallout creators Tim Cain and Leonard Boyarsky, referenced that series without aping it, the sequel zeroes in on New Vegas as its direct source of inspiration. This explains both why The Outer Worlds 2 is a success and why it can't quite stand tall as a creation with its own identity.

time to read

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Lumines Arise

The pacing melds with the music, each unique track on each level passing through phases of calm and ferocity.

time to read

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STRONG MUDDY VIOLENCE

What happens when you mix the tech of SnowRunner and Space Marine 2 in a co-op shooter with '80s flavour to spare? Toxic Commando has the answer

time to read

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Once Upon A Katamari

Fittingly, each stage in Once Upon A Katamari takes place in the past.

time to read

2 mins

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FAILBETTER GAMES

The industry's finest sustainable storyteller shifts towards 'fireside menace'

time to read

7 mins

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DRAGON QUEST VII: REIMAGINED

Can a serious makeover preserve the original's identity?

time to read

2 mins

January 2026

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Wreckreation

It's easy to believe that Three Fields just wants you to enjoy driving at speed in its preposterously big open world

time to read

4 mins

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