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Metal: Hellsinger

Edge UK

|

December 2022

The rhythm shooter was, perhaps, inevitable. After all, a sense of timing and the ability to predict what’s coming next serve you equally well whether you’re lining up a head in your crosshairs or strutting your stuff on a Dance Dance Revolution machine.

Metal: Hellsinger

While Metal: Hellsinger is far from the first entry in this hybrid genre – recent years have brought us BPM, Audica and Pistol Whip – it might be the most high profile. This is in part due to the pedigree of Swedish developer The Outsiders, formed by Battlefield and Payday 2 veteran David Goldfarb, but also as a result of its musical genre. Because if the rhythm shooter was inevitable, one set to metal was surely a foregone conclusion.

There’s a lot of shared history, of course, stretching back to the formative years of the first-person shooter at id Software, with a shared love of the iconography of skulls and demons, and anything of an infernal nature. That legacy is evident as you’re led through the circles of this Hell, which after beginning in the land of the ice and snow, take in medieval structures and ruined industrial facilities that could pass for Mars, the colour palette cycling between Quake browns and Doom reds. Even more keenly felt, though, is the influence the latter series’ revival has had on the ebb and flow of combat.

With a density of incoming bullets that befits the setting, constant strafing is a necessity, with a dash and double-jump (afforded by the wings of your demonic avatar) ensuring you’re always in motion. Lost health, meanwhile, can be recouped through Slaughters – messy finishing moves that can be triggered on wounded enemies, sending you rushing in close to rip and tear until green orbs tumble out. So far, so Eternal. The difference is that all this must be done to the beat.

Edge UK से और कहानियाँ

Edge UK

Edge UK

Possessor(s)

After three rounds of layoffs this year and Hyper Light Breaker’s curtailed development in early access, a lot seems to rest for Heart Machine on this plucky Metroidvania side project. The studio has an obvious knack for conjuring up fascinating fantasy worlds, but since its compact debut, Hyper Light Drifter, it’s been less obvious whether it can manage projects of a larger scale. And perhaps, on that count, even the modest Possessor(s) isn’t quite modest enough — it feels as much a victim of the company’s production woes as a showcase for its creative talent.

time to read

4 mins

January 2026

Edge UK

Edge UK

Street Fighter 6

Superstition might suggest that even numbers are more auspicious for the series, but it's fairer to say that Capcom learned from the mistakes of Street Fighter V and launched a fighting game that doesn't just feel like a full package, but one that has foundations to build on in future updates.

time to read

2 mins

January 2026

Edge UK

Edge UK

GLOOMY JUNCTURE

Finding hope in seedy alleys and dive bars

time to read

2 mins

January 2026

Edge UK

The Outer Worlds 2

There's always a risk in imitating something regarded as a classic: if it offers a template for success, it could just as easily invite unfavourable comparison. Obsidian Entertainment's Fallout: New Vegas has gained that reputation in the 15 years since its release, and while the original The Outer Worlds, led by Fallout creators Tim Cain and Leonard Boyarsky, referenced that series without aping it, the sequel zeroes in on New Vegas as its direct source of inspiration. This explains both why The Outer Worlds 2 is a success and why it can't quite stand tall as a creation with its own identity.

time to read

6 mins

January 2026

Edge UK

Edge UK

Lumines Arise

The pacing melds with the music, each unique track on each level passing through phases of calm and ferocity.

time to read

4 mins

January 2026

Edge UK

Edge UK

STRONG MUDDY VIOLENCE

What happens when you mix the tech of SnowRunner and Space Marine 2 in a co-op shooter with '80s flavour to spare? Toxic Commando has the answer

time to read

13 mins

January 2026

Edge UK

Edge UK

Once Upon A Katamari

Fittingly, each stage in Once Upon A Katamari takes place in the past.

time to read

2 mins

January 2026

Edge UK

Edge UK

FAILBETTER GAMES

The industry's finest sustainable storyteller shifts towards 'fireside menace'

time to read

7 mins

January 2026

Edge UK

Edge UK

DRAGON QUEST VII: REIMAGINED

Can a serious makeover preserve the original's identity?

time to read

2 mins

January 2026

Edge UK

Edge UK

Wreckreation

It's easy to believe that Three Fields just wants you to enjoy driving at speed in its preposterously big open world

time to read

4 mins

January 2026

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