कोशिश गोल्ड - मुक्त
HAREBRAINED SCHEMES
Edge UK
|March 2025
The former Paradox developer charts a course into a future without Shadowrun or BattleTech
Having made his fair share of tactics games over the years, it’s no surprise that Chris Rogers, creative director and studio head at Harebrained Schemes, approaches the subject of his studio’s history with tact. “Ten years ago, we were a bunch of eager beavers, hoping for restraint,” Rogers begins, before opting for restraint. “Going into the launch of Lamplighters League, we knew that there was a lot of baggage on the Paradox side.”
Strategy-game publisher Paradox Interactive had earlier invested in 2018, 2023’s The Lamplighters League was a PC/Xbox and 1930s pulp adventures — was to be the first product of that union. Three weeks before its release, however, Paradox bid most of the studio’s staff, leaving it with just nine people to complete the game. “It was a shock,” Rogers says, sticking to his tactic of understatement. “We’d had a lot of cooks to make the meal, and we didn’t have the staff to serve it.”
Almost no sooner had the result been dished up to the public that it was declared a failure by its publisher. “The commercial reception has been too weak, which is frankly a big disappointment,” Paradox CEO Fredrik Wester said in a statement released soon after launch. Meanwhile, at Harebrained, the battered team was left to pick up the pieces. “We had 300,000 players on Game Pass,” Rogers says. “We had this obligation, and we knew we had limited time to make it a better game.”
While it wouldn’t be public knowledge until January 2024, behind the scenes Harebrained and Paradox were in talks to separate. Rogers describes the uncoupling process as smooth and mature. “I’m thankful to Paradox for that,” he says, keen to emphasise its rationale. “The truth is — and Paradox has said this — their strengths are in publishing, and our strengths and our expertise was not that,” he says, “look at our games. They’re not about pushing the map, they’re about getting to the heart of the game.”
यह कहानी Edge UK के March 2025 संस्करण से ली गई है।
हजारों चुनिंदा प्रीमियम कहानियों और 10,000 से अधिक पत्रिकाओं और समाचार पत्रों तक पहुंचने के लिए मैगज़्टर गोल्ड की सदस्यता लें।
क्या आप पहले से ही ग्राहक हैं? साइन इन करें
Edge UK से और कहानियाँ
Edge UK
Possessor(s)
After three rounds of layoffs this year and Hyper Light Breaker’s curtailed development in early access, a lot seems to rest for Heart Machine on this plucky Metroidvania side project. The studio has an obvious knack for conjuring up fascinating fantasy worlds, but since its compact debut, Hyper Light Drifter, it’s been less obvious whether it can manage projects of a larger scale. And perhaps, on that count, even the modest Possessor(s) isn’t quite modest enough — it feels as much a victim of the company’s production woes as a showcase for its creative talent.
4 mins
January 2026
Edge UK
Street Fighter 6
Superstition might suggest that even numbers are more auspicious for the series, but it's fairer to say that Capcom learned from the mistakes of Street Fighter V and launched a fighting game that doesn't just feel like a full package, but one that has foundations to build on in future updates.
2 mins
January 2026
Edge UK
GLOOMY JUNCTURE
Finding hope in seedy alleys and dive bars
2 mins
January 2026
Edge UK
The Outer Worlds 2
There's always a risk in imitating something regarded as a classic: if it offers a template for success, it could just as easily invite unfavourable comparison. Obsidian Entertainment's Fallout: New Vegas has gained that reputation in the 15 years since its release, and while the original The Outer Worlds, led by Fallout creators Tim Cain and Leonard Boyarsky, referenced that series without aping it, the sequel zeroes in on New Vegas as its direct source of inspiration. This explains both why The Outer Worlds 2 is a success and why it can't quite stand tall as a creation with its own identity.
6 mins
January 2026
Edge UK
Lumines Arise
The pacing melds with the music, each unique track on each level passing through phases of calm and ferocity.
4 mins
January 2026
Edge UK
STRONG MUDDY VIOLENCE
What happens when you mix the tech of SnowRunner and Space Marine 2 in a co-op shooter with '80s flavour to spare? Toxic Commando has the answer
13 mins
January 2026
Edge UK
Once Upon A Katamari
Fittingly, each stage in Once Upon A Katamari takes place in the past.
2 mins
January 2026
Edge UK
FAILBETTER GAMES
The industry's finest sustainable storyteller shifts towards 'fireside menace'
7 mins
January 2026
Edge UK
DRAGON QUEST VII: REIMAGINED
Can a serious makeover preserve the original's identity?
2 mins
January 2026
Edge UK
Wreckreation
It's easy to believe that Three Fields just wants you to enjoy driving at speed in its preposterously big open world
4 mins
January 2026
Listen
Translate
Change font size

