
PC Gamer
HICK-ARUS
From battle royale to burnout with former DayZ director BRIAN HICKS
4 min |
August 2021

PC Gamer
ROGUETRITE
A universe has its PC debut in WARHAMMER AGE OF SIGMAR: STORM GROUND
3 min |
August 2021

PC Gamer
TERRITORIAL ARMY
How FPS masters SPLASH DAMAGE went from team-based to turn-based
5 min |
August 2021

PC Gamer
“I always thought it was cheating, but she said she was channelling Caesar”
TOTAL WAR: ROME REMASTERED puts date 2004 into our collective debug console
2 min |
August 2021

PC Gamer
CATACLYSM
BIOMUTANT is a dull RPG that treads water with beauty and charm
8 min |
August 2021

PC Gamer
ROLLING IN THE DEEP
Get tactical in authentic D&D roll-player SOLASTA: CROWN OF THE MAGISTER
7 min |
August 2021

PC Gamer
LONE STRANGER
STRANGELAND lives up to its name, if not its promise
4 min |
August 2021

PC Gamer
BLOOD FOR THE BLOOD GOD
Battle in TOTAL WAR: WARHAMMER III isn’t just about winning or losing – it’s a fight for survival
10 min |
August 2021

PC Gamer
Hardspace: Shipbreaker
The addictive ship salvage sim gets its first major update.
4 min |
August 2021

PLAY Magazine UK
Resident Evil Village
Keep it in the family
9 min |
July 2021

PLAY Magazine UK
Project Zero II: Crimson Butterfly
Ever wanted to catch a ghost on camera?
3 min |
July 2021

PLAY Magazine UK
WRC 10
No need to pump the brakes on this one
2 min |
July 2021

PLAY Magazine UK
JULI, MADLY,DEEPLY
Jess Kinghorn chats Deathloop with Arkane Studios, and gets to know its latest leading lady
5 min |
July 2021

PLAY Magazine UK
Judgment
Back on the case in Kamurocho
2 min |
July 2021

PLAY Magazine UK
R-Type Final 2
What’s a pirate’s favourite type of shoot-’em-up?
2 min |
July 2021

PLAY Magazine UK
Ratchet & Clank: Rift Apart
Insomniac’s omni-dimensional romp is Riveting
4 min |
July 2021

PLAY Magazine UK
Hood: Outlaws & Legends
It’s all good in the Hood. Mostly
3 min |
July 2021

PLAY Magazine UK
INTO THE LIGHT
Ian Dean talks with the team at Techland about bringing Dying Light 2 – Stay Human to PS5, player choice, and more
10+ min |
July 2021

PLAY Magazine UK
Dungeons & Dragons: Dark Alliance
Would you risk it for a Drizzt?
5 min |
July 2021

Edge
SONG IN THE SMOKE
17-Bit’s VR survival game takes us into the prehistoric wilds
4 min |
August 2021

Edge
KENA: BRIDGE OF SPIRITS
Heading into the woods with Ember Lab’s breezy action-adventure
6 min |
August 2021

Edge
TAKING FLIGHT
A world-first hands-on with Jett: The Far Shore, as Superbrothers’ sci-fi adventure prepares for lift-off
10+ min |
August 2021

Edge
INSTRUMENTS OF DESTRUCTION
Red Faction’s tech lead brings the house down once more
4 min |
August 2021

Edge
Journey's End
Naoki Yoshida looks ahead to Final Fantasy XIV’s Endwalker expansion, and the future beyond
5 min |
August 2021

Edge
New dawn
Halo Infinite’s former creative director on how he’s getting the band back together
5 min |
August 2021

Edge
Store wars
Epic vs Apple feels like the beginning, not the end, of a shake-up in digital distribution
8 min |
August 2021

Edge
Trigger Happy
Shoot first, ask questions later
3 min |
August 2021

Edge
Unreliable Narrator
Exploring stories in games and the art of telling tales
3 min |
August 2021

GameOn Magazine
T-Pose's: Outfit Of The Month - April 2021
Our T-Pose crew rate gaming's best outfits for April
6 min |
Issue 140 - June 2021

GameOn Magazine
Resident Evil Village
The Resident Evil franchise is a series that hasn't been afraid to push itself into new directions. What started as a survival horror game with minor action elements was turned around with the arrival of Resident Evil 4, and then pushed out into action-adventure territories even more so with RE5 and RE6. This was followed by a harsh pull back into almost pure survival horror with the critically acclaimed Resident Evil 7. It’s been four years since the last major release for the franchise, and March this year saw the 25th Anniversary for the series' inception. In that time, Capcom has made a lot of strides, and Resident Evil Village is the ultimate culmination of what Resident Evil should be, hand-picking the greatest aspects of the series into a single, well-oiled machine.
9 min |