कोशिश गोल्ड - मुक्त
The Banner Saga Trilogy
Edge
|March 2020
On the weight of leadership and shouldering three games’ worth of consequences
The world is ending. And this time we’re not experiencing the desolate aftermath. No, this time we’re present while it’s all kicking off. Humanity is on the brink as the Dredge, towering golem-like creatures with thick stone armor, continue their relentless advance. Humans have formed an uneasy truce with the Varl, a race of horned giants mighty in size and strength but not in number. Both come together under the titular banner, a red flag that flies proudly at the head of your caravan as you set out to seek shelter. At first, it feels like a symbol of defiance: one (possibly final) act of rebellion, a futile surge of rage against the dying of the light. But by the third episode, it feels ever more like a blood-streaked memorial to the many clansmen, fighters, and Varl you’ve lost along the way. Most games that put you in charge of a group of people ask you what kind of leader you’d be. During The Banner Saga trilogy, you find yourself asking a very different question in return: who’d be a leader?
Who indeed? The weight of the world is visible in the weathered, lined and haggard faces of these characters, particularly those who’ve most lived up to their creators’ name. The burden weighs visibly heavy on Rook, a reluctant leader whose journey spans all three episodes – in our story, at least. It’s there in his greying hair and beard, already a little ragged during the first game. From the start of the second, he wears a thousand-yard stare, with good reason. At the climax of the first, you’re given the choice between Rook and his daughter Alette to fire a magic arrow to finish off a seemingly invincible Dredge named Bellower. But that choice has fatal consequences for the shooter. (Alette’s youthful looks don’t seem nearly so badly affected by comparison, though her mien is inevitably more careworn after her father dies.)
यह कहानी Edge के March 2020 संस्करण से ली गई है।
हजारों चुनिंदा प्रीमियम कहानियों और 10,000 से अधिक पत्रिकाओं और समाचार पत्रों तक पहुंचने के लिए मैगज़्टर गोल्ड की सदस्यता लें।
क्या आप पहले से ही ग्राहक हैं? साइन इन करें
Edge से और कहानियाँ
Edge UK
Possessor(s)
After three rounds of layoffs this year and Hyper Light Breaker’s curtailed development in early access, a lot seems to rest for Heart Machine on this plucky Metroidvania side project. The studio has an obvious knack for conjuring up fascinating fantasy worlds, but since its compact debut, Hyper Light Drifter, it’s been less obvious whether it can manage projects of a larger scale. And perhaps, on that count, even the modest Possessor(s) isn’t quite modest enough — it feels as much a victim of the company’s production woes as a showcase for its creative talent.
4 mins
January 2026
Edge UK
Street Fighter 6
Superstition might suggest that even numbers are more auspicious for the series, but it's fairer to say that Capcom learned from the mistakes of Street Fighter V and launched a fighting game that doesn't just feel like a full package, but one that has foundations to build on in future updates.
2 mins
January 2026
Edge UK
GLOOMY JUNCTURE
Finding hope in seedy alleys and dive bars
2 mins
January 2026
Edge UK
The Outer Worlds 2
There's always a risk in imitating something regarded as a classic: if it offers a template for success, it could just as easily invite unfavourable comparison. Obsidian Entertainment's Fallout: New Vegas has gained that reputation in the 15 years since its release, and while the original The Outer Worlds, led by Fallout creators Tim Cain and Leonard Boyarsky, referenced that series without aping it, the sequel zeroes in on New Vegas as its direct source of inspiration. This explains both why The Outer Worlds 2 is a success and why it can't quite stand tall as a creation with its own identity.
6 mins
January 2026
Edge UK
Lumines Arise
The pacing melds with the music, each unique track on each level passing through phases of calm and ferocity.
4 mins
January 2026
Edge UK
STRONG MUDDY VIOLENCE
What happens when you mix the tech of SnowRunner and Space Marine 2 in a co-op shooter with '80s flavour to spare? Toxic Commando has the answer
13 mins
January 2026
Edge UK
Once Upon A Katamari
Fittingly, each stage in Once Upon A Katamari takes place in the past.
2 mins
January 2026
Edge UK
FAILBETTER GAMES
The industry's finest sustainable storyteller shifts towards 'fireside menace'
7 mins
January 2026
Edge UK
DRAGON QUEST VII: REIMAGINED
Can a serious makeover preserve the original's identity?
2 mins
January 2026
Edge UK
Wreckreation
It's easy to believe that Three Fields just wants you to enjoy driving at speed in its preposterously big open world
4 mins
January 2026
Translate
Change font size

