कोशिश गोल्ड - मुक्त

Dream Factory

Edge

|

December 2019

Inside Google’s bid to launch Stadia and transform the entire game industry

- Alex Wiltshire

Dream Factory

Never underestimate the power of a good demo. When Marc-Alexis Côté, who was then senior producer on Assassin’s Creed Odyssey, was told he was going to see Google’s new game-streaming tech, he wasn’t ready to be impressed. “I was a proud non-believer at the beginning,” he tells us. “But my boss forced me to go. He put me into a car to drive me to Montreal. I was like, ‘Why are you wasting my time? That stuff will never work.’”

Ubisoft, of course, loves to jump on new platforms with its games. From Wii to Kinect, it’s been first to market time and again, and Côté found himself getting swept up in the initial overtures of yet another partnership. “Google demoed it and I was rolling my eyes, wondering when I could go back and work on the game. Then they put the controller in my hand, and oh! I couldn’t tell the difference. They were streaming Doom from Toronto, using a connection from a phone, which was pretty remarkable. I couldn’t tell the difference. I was like, ‘I’m seeing the future now.’”

This demo led to Odyssey being the game used in Google’s Project Stream, a US-only cloud gaming beta which launched in October 2018, day and date with Odyssey’s multiplatform launch. Running until January 2019, over 100,000 players tried it, playing for 1.2 million hours combined. This was the first major test phase for Google’s entry into traditional gaming, which was finally named Stadia during GDC in March. Now Stadia’s launching for real, rolling out in 14 countries in November.

“Does everyone have the internet connection to be part of the future? We’ll know when they launch, I guess,” Côté says. “I certainly hope so.”

Edge से और कहानियाँ

Edge UK

Edge UK

Post Script

Battlefield 6's singleplayer offering wouldn't have matched Call Of Duty in 2011

time to read

2 mins

Christmas 2025

Edge UK

Edge UK

Post Script

The art of not fighting

time to read

3 mins

Christmas 2025

Edge UK

Edge UK

Absolum

In its branching structure and buffet of combat techniques, it can stand toe to toe with any champion

time to read

4 mins

Christmas 2025

Edge UK

Edge UK

Ball X Pit

Fire and petrol. Coke and Mentos. Beans and toast. Of all the potent combinations to emerge throughout recorded history, Kenny Sun's Ball X Pit offers one of the most devious concoctions yet: Vampire Survivors and Breakout.

time to read

2 mins

Christmas 2025

Edge UK

Edge UK

COLLECTED WORKS JERK GUSTAFSSON

From making Quake maps to reviving Wolfenstein, with a master of firstperson videogame design

time to read

14 mins

Christmas 2025

Edge UK

Edge UK

Dreams Of Another

The man in pyjamas may be holding an automatic rifle, but as we keep the trigger squeezed, rattling out an infinite supply of bullets, Dreams Of Another feels as therapeutic as PowerWash Simulator.

time to read

2 mins

Christmas 2025

Edge UK

Edge UK

Battlefield 6

There's always a way to throw yourself back into the fray or to grab a breather and assess your options

time to read

6 mins

Christmas 2025

Edge UK

Ninja Gaiden 4

Ninja Gaiden 4 revels in the transgression of refusing to stop where you'd normally expect

time to read

4 mins

Christmas 2025

Edge UK

Edge UK

BACK TO LIFE

Herobeat Studios hopes for redemption in the face of environmental collapse

time to read

1 min

Christmas 2025

Edge UK

Edge UK

RETRY.EXE

Inside the long and gruelling journey of Lunar Software's sinister sci-fi horror

time to read

14 mins

Christmas 2025

Translate

Share

-
+

Change font size