कोशिश गोल्ड - मुक्त
Final Stage
Edge
|November 2019
A somewhat flat Gamescom 2019 reflects a console generation that has run its course
-

Just two months ago, our E3 report sought to discover what Sony’s absence from the biggest videogame show on the planet told us about the balance of power in the industry as we looked towards the next generation of consoles. Two months later, we realise our error. These days conventions are not defined by the absence, or presence, of major platform holders or publishers. No, it is simply a matter of whether or not they have Geoff Keighley.
This year, for the first time, Gamescom had him – and gave him headline billing with the inaugural Gamescom: Opening Night Live broadcast – and it is probably just as well. Elsewhere this was a case of recent history broadly repeating. While Sony did deign to show up to the Cologne event after spending E3 week with its collective trotters up, this was a half-arsed sort of return that does little to dispel the worrying notion that Sony is running down the generation on a combination of fumes and hubris. Yes, Kojima brought down the curtain on Opening Night Live with an extended look at Death Stranding, but you felt that was driven more by Keighley than the platform holder. There was a booth, sure, but little in the way of news. Kojima aside, the biggest announcement – if you could call it that – was also on Keighley’s stage. The likeable young developer Jack Attridge revealed that his studio Flavourworks’ debut release, the live-action game Erica, was immediately launching on the PlayStation Store. Erica was announced at Paris Games Week in 2017 and has received almost zero promotional support since. Was Sony back? Yes. Are we still worried? You bet.
यह कहानी Edge के November 2019 संस्करण से ली गई है।
हजारों चुनिंदा प्रीमियम कहानियों और 9,500 से अधिक पत्रिकाओं और समाचार पत्रों तक पहुंचने के लिए मैगज़्टर गोल्ड की सदस्यता लें।
क्या आप पहले से ही ग्राहक हैं? साइन इन करें
Edge से और कहानियाँ

Edge UK
STRANGE SCAFFOLD
How to embrace the weird while keeping the culture and games focused on people
7 mins
November 2025

Edge UK
Post Script
A clockwork heart can't beat faster
4 mins
November 2025

Edge UK
Metal Gear Solid Delta: Snake Eater
Every tiny detail of protagonist Snake is modelled. The fabric of his fatigues darkens and grows heavy with water when he splashes through a stream or pond.
4 mins
November 2025

Edge UK
It Came From The Desert
Cinemaware's B-movie homage pushed the vision of interactive cinema to new heights
6 mins
November 2025

Edge UK
Shuten Order
Whatever the opposite of writer's block is, Kazutaka Kodaka has it.
4 mins
November 2025

Edge UK
Metal Gear Solid Delta: Snake Eater
Every tiny detail of protagonist Snake is modelled.
4 mins
November 2025

Edge UK
INDUSTRIA 2
Turning a minor FPS hit into a survival-horror seque
3 mins
November 2025

Edge UK
Mafia: The Old Country
Try to change Enzo's outfit at the start of a mission in Mafia: The Old Country, and you're given the option to \"disable story outfits\" – to use costumes that you might have obtained by purchasing the Deluxe Edition of the game or that are specific to other set-piece levels, such as the helmet and jodhpurs Enzo wears in a motor race.
6 mins
November 2025

Edge UK
BATTLESTAR GALACTICA: SCATTERED HOPES
The sound of Cylons
3 mins
November 2025

Edge UK
Echoes Of The End
Anyone who's played a big-budget action-adventure game from the past 15 years may get a sense of déjà vu from Echoes Of The End.
4 mins
November 2025
Translate
Change font size