कोशिश गोल्ड - मुक्त
Storm Divers
Edge
|January 2019
Arcade lives on in Housemarque's familiar-feeling battle royale.
-
Arcade or no arcade, there is still the occasional glimmer of the old Housemarque in Stormdivers. Yes, it’s a thirdperson battle-royale shooter in the same mould as Playerunknown’s Battlegrounds, as we drop into the map and methodically work our way through buildings looking for weapons and supplies. But soon, we begin to notice the telltale signs of the well-respected Finnish studio: Alpha’s brilliant short-range teleport, for instance. The ability is at once offensive and defensive, catapulting Alpha about 20 feet across the map. One moment, we’re using it to evade fire: the next, we whip past another player in a helix of particle effects and pump a shot into the back of their head.
“That teleport is sort of the closest thing we have as a basic moveset for a Housemarque game,” lead gameplay designer Tommi Hartikainen says. “It’s sort of teleport-slashdash move which we have in pretty much all our games.” We set a marker and release a key to fling ourselves out of danger and into a better attacking position – and the swirl of dazzling sparkle that accompanies it is pure Resogun, a welcome flash of technomancy in a drab environment. “This is a feel we’ve been perfecting for a long time, specifically with arcade games,” says head of publishing Mikael Haveri. “We always took pride in making sure that we have the gameplay side of it nailed, and then the visual things are the reward, if you will. We’re entering a larger environment where people are already doing similar things, so we need to stay true to all of the Housemarque legacy standards.”
There’s significant pressure to do so. The concept of
यह कहानी Edge के January 2019 संस्करण से ली गई है।
हजारों चुनिंदा प्रीमियम कहानियों और 10,000 से अधिक पत्रिकाओं और समाचार पत्रों तक पहुंचने के लिए मैगज़्टर गोल्ड की सदस्यता लें।
क्या आप पहले से ही ग्राहक हैं? साइन इन करें
Edge से और कहानियाँ
Edge UK
Possessor(s)
After three rounds of layoffs this year and Hyper Light Breaker’s curtailed development in early access, a lot seems to rest for Heart Machine on this plucky Metroidvania side project. The studio has an obvious knack for conjuring up fascinating fantasy worlds, but since its compact debut, Hyper Light Drifter, it’s been less obvious whether it can manage projects of a larger scale. And perhaps, on that count, even the modest Possessor(s) isn’t quite modest enough — it feels as much a victim of the company’s production woes as a showcase for its creative talent.
4 mins
January 2026
Edge UK
Street Fighter 6
Superstition might suggest that even numbers are more auspicious for the series, but it's fairer to say that Capcom learned from the mistakes of Street Fighter V and launched a fighting game that doesn't just feel like a full package, but one that has foundations to build on in future updates.
2 mins
January 2026
Edge UK
GLOOMY JUNCTURE
Finding hope in seedy alleys and dive bars
2 mins
January 2026
Edge UK
The Outer Worlds 2
There's always a risk in imitating something regarded as a classic: if it offers a template for success, it could just as easily invite unfavourable comparison. Obsidian Entertainment's Fallout: New Vegas has gained that reputation in the 15 years since its release, and while the original The Outer Worlds, led by Fallout creators Tim Cain and Leonard Boyarsky, referenced that series without aping it, the sequel zeroes in on New Vegas as its direct source of inspiration. This explains both why The Outer Worlds 2 is a success and why it can't quite stand tall as a creation with its own identity.
6 mins
January 2026
Edge UK
Lumines Arise
The pacing melds with the music, each unique track on each level passing through phases of calm and ferocity.
4 mins
January 2026
Edge UK
STRONG MUDDY VIOLENCE
What happens when you mix the tech of SnowRunner and Space Marine 2 in a co-op shooter with '80s flavour to spare? Toxic Commando has the answer
13 mins
January 2026
Edge UK
Once Upon A Katamari
Fittingly, each stage in Once Upon A Katamari takes place in the past.
2 mins
January 2026
Edge UK
FAILBETTER GAMES
The industry's finest sustainable storyteller shifts towards 'fireside menace'
7 mins
January 2026
Edge UK
DRAGON QUEST VII: REIMAGINED
Can a serious makeover preserve the original's identity?
2 mins
January 2026
Edge UK
Wreckreation
It's easy to believe that Three Fields just wants you to enjoy driving at speed in its preposterously big open world
4 mins
January 2026
Translate
Change font size

