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STAINLESS STEEL

Edge UK

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April 2025

From one Extremes to another: how Warframe went from six-month 'Hail Mary' to a decade-plus of success

- LUKE KEMP

STAINLESS STEEL

As we've seen all too clearly of late, making a successful service game one that can stick around for years, becoming part of the fabric of its players' lives in the process is anything but easy. There have been many attempts, some of them with the backing of the very largest, wealthiest publishers and platform holders. A few have succeeded, but many, many more have failed.

And then there's Warframe. More than a decade on from its 2013 launch, Digital Extremes' free-toplay shooter still reliably hovers around Steam's top 20 most-played chart, having attracted 80 million players over the years, and continues to launch on new formats an Android release is set for this year.

If any service-game success is unlikely, then Warframe's is practically a miracle, given its origins.

This was the last chance for a small studio, made as quickly as possible and self-published because its maker had no other option. A game that wouldn't even exist if it weren't for failure.

"We had a project with a publisher," CEO Steve Sinclair tells us. "And that publisher ran into financial difficulties and cancelled it." Working at the behest of a larger paymaster had long been the bread-and-butter of Ontario-based Digital Extremes. The studio started out making pinball games with Epic, a partnership that continued into co-developing the Unreal games. After that series' end it took on a string of other work-for-hire projects, from BioShock 2's multiplayer mode to The Darkness II, developing the sequel to a game made by another studio entirely.

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PLUS D'HISTOIRES DE Edge UK

Edge UK

Edge UK

Possessor(s)

After three rounds of layoffs this year and Hyper Light Breaker’s curtailed development in early access, a lot seems to rest for Heart Machine on this plucky Metroidvania side project. The studio has an obvious knack for conjuring up fascinating fantasy worlds, but since its compact debut, Hyper Light Drifter, it’s been less obvious whether it can manage projects of a larger scale. And perhaps, on that count, even the modest Possessor(s) isn’t quite modest enough — it feels as much a victim of the company’s production woes as a showcase for its creative talent.

time to read

4 mins

January 2026

Edge UK

Edge UK

Street Fighter 6

Superstition might suggest that even numbers are more auspicious for the series, but it's fairer to say that Capcom learned from the mistakes of Street Fighter V and launched a fighting game that doesn't just feel like a full package, but one that has foundations to build on in future updates.

time to read

2 mins

January 2026

Edge UK

Edge UK

GLOOMY JUNCTURE

Finding hope in seedy alleys and dive bars

time to read

2 mins

January 2026

Edge UK

The Outer Worlds 2

There's always a risk in imitating something regarded as a classic: if it offers a template for success, it could just as easily invite unfavourable comparison. Obsidian Entertainment's Fallout: New Vegas has gained that reputation in the 15 years since its release, and while the original The Outer Worlds, led by Fallout creators Tim Cain and Leonard Boyarsky, referenced that series without aping it, the sequel zeroes in on New Vegas as its direct source of inspiration. This explains both why The Outer Worlds 2 is a success and why it can't quite stand tall as a creation with its own identity.

time to read

6 mins

January 2026

Edge UK

Edge UK

Lumines Arise

The pacing melds with the music, each unique track on each level passing through phases of calm and ferocity.

time to read

4 mins

January 2026

Edge UK

Edge UK

STRONG MUDDY VIOLENCE

What happens when you mix the tech of SnowRunner and Space Marine 2 in a co-op shooter with '80s flavour to spare? Toxic Commando has the answer

time to read

13 mins

January 2026

Edge UK

Edge UK

Once Upon A Katamari

Fittingly, each stage in Once Upon A Katamari takes place in the past.

time to read

2 mins

January 2026

Edge UK

Edge UK

FAILBETTER GAMES

The industry's finest sustainable storyteller shifts towards 'fireside menace'

time to read

7 mins

January 2026

Edge UK

Edge UK

DRAGON QUEST VII: REIMAGINED

Can a serious makeover preserve the original's identity?

time to read

2 mins

January 2026

Edge UK

Edge UK

Wreckreation

It's easy to believe that Three Fields just wants you to enjoy driving at speed in its preposterously big open world

time to read

4 mins

January 2026

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