Passez à l'illimité avec Magzter GOLD

Passez à l'illimité avec Magzter GOLD

Obtenez un accès illimité à plus de 9 000 magazines, journaux et articles Premium pour seulement

$149.99
 
$74.99/Année

Essayer OR - Gratuit

Reality Bites

Edge

|

January 2019

Sales are struggling, execs are jumping ship and investors aren’t convinced. Has the VR bubble burst already?

Reality Bites

Perhaps, in hindsight, Brendan Iribe was always meant to leave Oculus. The co-founder and one-time CEO of the company that sparked virtual reality’s return has enjoyed a successful career, sure – but it’s one that’s been spent building up companies into perfect acquisition material, then walking once the deal’s done. He was a co-founder of Scaleform, the game UI middleware bought by Autodesk in 2011. From there he went to Gaikai, the cloud-streaming game technology Sony snapped up to lay the foundations for PlayStation Now. Iribe left Oculus in November, having been around since its inception in 2012. The cynic might wonder why he stuck it out for so long: Facebook’s $2.3 billion acquisition of Oculus completed in the summer of 2014.

But it was not a big cheque that prompted Iribe to walk out on Oculus. He’d already taken a de facto demotion on the chin, having been bumped from the CEO’s office in 2016 to head up a new Oculus division dedicated to PC-based VR. According to reports, the straw that broke the camel’s back for Iribe was the cancellation of the planned Rift 2, a powerful next-generation headset that would push the envelope for top-end VR. Since the acquisition, Facebook’s gaze has understandably shifted towards mobile hardware (such as the Oculus Go, a £250 headset released in May). This was always on the cards: Mark Zuckerberg surely never expected to recoup his staggering investment purely through the sales of powerful videogame hardware. Yet that rapid reassessment of Oculus’ priorities – turning PC-based VR first into a sideline, then a footnote – tells you all you need to know about Iribe’s decision to walk.

PLUS D'HISTOIRES DE Edge

Edge UK

Edge UK

Possessor(s)

After three rounds of layoffs this year and Hyper Light Breaker’s curtailed development in early access, a lot seems to rest for Heart Machine on this plucky Metroidvania side project. The studio has an obvious knack for conjuring up fascinating fantasy worlds, but since its compact debut, Hyper Light Drifter, it’s been less obvious whether it can manage projects of a larger scale. And perhaps, on that count, even the modest Possessor(s) isn’t quite modest enough — it feels as much a victim of the company’s production woes as a showcase for its creative talent.

time to read

4 mins

January 2026

Edge UK

Edge UK

Street Fighter 6

Superstition might suggest that even numbers are more auspicious for the series, but it's fairer to say that Capcom learned from the mistakes of Street Fighter V and launched a fighting game that doesn't just feel like a full package, but one that has foundations to build on in future updates.

time to read

2 mins

January 2026

Edge UK

Edge UK

GLOOMY JUNCTURE

Finding hope in seedy alleys and dive bars

time to read

2 mins

January 2026

Edge UK

The Outer Worlds 2

There's always a risk in imitating something regarded as a classic: if it offers a template for success, it could just as easily invite unfavourable comparison. Obsidian Entertainment's Fallout: New Vegas has gained that reputation in the 15 years since its release, and while the original The Outer Worlds, led by Fallout creators Tim Cain and Leonard Boyarsky, referenced that series without aping it, the sequel zeroes in on New Vegas as its direct source of inspiration. This explains both why The Outer Worlds 2 is a success and why it can't quite stand tall as a creation with its own identity.

time to read

6 mins

January 2026

Edge UK

Edge UK

Lumines Arise

The pacing melds with the music, each unique track on each level passing through phases of calm and ferocity.

time to read

4 mins

January 2026

Edge UK

Edge UK

STRONG MUDDY VIOLENCE

What happens when you mix the tech of SnowRunner and Space Marine 2 in a co-op shooter with '80s flavour to spare? Toxic Commando has the answer

time to read

13 mins

January 2026

Edge UK

Edge UK

Once Upon A Katamari

Fittingly, each stage in Once Upon A Katamari takes place in the past.

time to read

2 mins

January 2026

Edge UK

Edge UK

FAILBETTER GAMES

The industry's finest sustainable storyteller shifts towards 'fireside menace'

time to read

7 mins

January 2026

Edge UK

Edge UK

DRAGON QUEST VII: REIMAGINED

Can a serious makeover preserve the original's identity?

time to read

2 mins

January 2026

Edge UK

Edge UK

Wreckreation

It's easy to believe that Three Fields just wants you to enjoy driving at speed in its preposterously big open world

time to read

4 mins

January 2026

Translate

Share

-
+

Change font size