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XBOX 180
Retro Gamer
|Issue 275
Microsoft should have named its second console n the Xbox 180 because that's kind of what it pulled off with the machine.
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Despite those infamous early technical issues, with the dreaded Red Ring Of Death causing much anxiety among gamers back in the Noughties, Microsoft turned things around in spectacular fashion.
It launched a games console that, while initially felt as stable as playing Jenga on a waterbed, and looked like a VHS player launched by Apple, went toe-to-toe with the PlayStation 3 and sold more than three times as many units of the original Xbox (according to some quick internet research). In years to come, I do think that the seventh console generation could be seen as the last 'classic console generation'. Let me explain what I mean by that...
These days everything is online and data reliant. In those generations most big games only released on physical media, in more stable states and didn't require so much faffing about.
Want to play the latest videogame these days? Sure, first, free up a third of your hard-drive space, then set the game to install overnight.
Sometimes you may even have to create an online account, check some T&Cs, and make sure you're always online for the constant updates and upselling.
Esta historia es de la edición Issue 275 de Retro Gamer.
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MÁS HISTORIAS DE Retro Gamer

Retro Gamer
RICHIE SHOEMAKER
PC Zone is one of those magazines that fans still champion long after its closure, and Richie Shoemaker's five years on its staff make him a familiar face to many of them. We learn about his start in games media, how he launched a single-game magazine that outlasted many more mainstream titles, and why he's recently returned to print magazines
12 mins
Issue 275

Retro Gamer
Future Classic
Modern games you'll still be playing in years to come
4 mins
Issue 275

Retro Gamer
40 YEARS OF AMIGA
IN 1985, COMMODORE LAUNCHED A POWERHOUSE 16-BIT COMPUTER PLATFORM THAT WAS AHEAD OF ITS TIME, AND HOSTED MANY ALL-TIME CLASSIC GAMES. FORTY YEARS ON, WE SPEAK TO DEVELOPERS AND FANS TO CELEBRATE A FAMILY OF COMPUTERS THAT HAS BECOME SIMPLY TIMELESS
4 mins
Issue 275

Retro Gamer
TURBO CHALLENGE-2
WITH ITS INSTANTLY CATCHY AND ENERGETIC MELODY, CRISP DIGITAL SAMPLES AND ARPEGGIOS, BARRY LEITCH'S LAYERED, SOARING TITLE TUNE FOR GREMLIN'S LOTUS TURBO CHALLENGE 2 (OR LOTUS II: RECS AS IT'S KNOWN ON THE MEGA DRIVE) QUICKLY DROVE GAMERS CRAZY WITH EXCITEMENT
3 mins
Issue 275

Retro Gamer
A SUMMER OF GAMES
A LARGE NUMBER OF RETRO-RELATED GAMES ARE ON THE WAY
1 min
Issue 275

Retro Gamer
THE MAKING OF DRAKAN
EVERYONE KNOWS LARA CROFT, THE TOUGH 3D ACTION HEROINE. BUT HOW MUCH COOLER WOULD SHE BE IF SHE COULDN'T JUST JUMP AND SHOOT, BUT COULD ALSO DISH IT OUT IN HAND-TO-HAND COMBAT AND RIDE A FIRE-BREATHING DRAGON? WELL, THEN HER NAME WOULD NO LONGER BE LARA, BUT RYNN
7 mins
Issue 275

Retro Gamer
Super Pocket: Neo Geo & Data East Edition
WHO WILL WIN THE LATEST SUPER POCKET HEAD TO HEAD?
2 mins
Issue 275

Retro Gamer
TIGER HELI
TIGER-HELI ESTABLISHED TOAPLAN'S REPUTATION AS A SHOOTING GAME POWERHOUSE, EMERGING AS ONE OF THE MOST IMPORTANT, INFLUENTIAL RELEASES THE GENRE HAS EVER SEEN. AND IT'S STILL NOT DONE. LATER THIS YEAR TIGER-HELI LANDS ON ATARI CONSOLES. BUT WHAT MADE IT SUCH A SPECIAL GAME?
9 mins
Issue 275

Retro Gamer
SUPER COLLECTENDO
Mark Smith's love for the SNES comes from lifelong friendships
2 mins
Issue 275

Retro Gamer
SOUL READER 1&2 REMASTERED
RETURN TO NOSGOTH
2 mins
Issue 275
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