Intentar ORO - Gratis

The Making Of Karateka

Retro Gamer

|

Issue 251

Game preservation has just gone up a level

The Making Of Karateka

Digital Eclipse, the Californian developer specialising in videogame preservation, has created a kickass interactive documentary about Jordan Mechner’s groundbreaking martialarts action title Karateka.

It covers Mechner’s life and loves, discusses pioneering techniques such as rotoscoping and features design documents, journal entries and videos along with playable prototypes and new remastered versions of Karateka and the unreleased Deathbounce too. We caught up with editorial director Chris Kohler to learn more.

Why did you choose to make an interactive documentary about Karateka?

Our studio president Mike Mika and head of business development Tom Russo are huge Karateka fans. After reviving the Digital Eclipse brand in 2015, they went to Jordan proposing we do a special re-release of the game incorporating his development materials – a proof of concept for creating a high-end release of a classic game. Over years of development, The Making Of Karateka evolved into a full, interactive documentary telling the story of the game’s development through video, audio, playable experiences, archival materials and more, arranged in a chronological narrative structure.

What made Karateka special?

MÁS HISTORIAS DE Retro Gamer

Retro Gamer

WarTech: Senko No Ronde

As a frequent importer of Dreamcast games, I came to love a small studio called G.Rev.

time to read

1 mins

Issue 280

Retro Gamer

GAMING 101

Adam Barnes formulates the perfect gaming education for his kids

time to read

3 mins

Issue 280

Retro Gamer

Retro Gamer

FORMULA 1 97

PLATFORM: PLAYSTATION » RELEASED: 1997 » CHEAT TYPE: SECRET STAGE » CHEAT COMPLEXITY: VERY HIGH

time to read

1 min

Issue 280

Retro Gamer

ALIEN SYNDROME

REMEMBER THE BACK OF THE ARCADE, WHERE THE NOT-SO-FLASHY COIN-OPS LURKED IN THE DARKNESS, WAITING TO BE DISCOVERED? BACK IN 1987, THIS IS WHERE YOU'D LIKELY HEAR A BLOODCURDLING FEMALE SCREAM THAT COULD BELONG TO ONLY ONE GAME...

time to read

10 mins

Issue 280

Retro Gamer

A MULTITUDE OF MEGA MAGAZINES

Marc Jowett holds the front pages with his impressive Sega magazine collection

time to read

2 mins

Issue 280

Retro Gamer

Retro Gamer

THE MAKING OF EARTHWORM JIM 2

THERE AREN'T THAT MANY GAMES THAT CAN CALL THEMSELVES \"ONE OF THE CRAZIEST ADVENTURES OF ALL TIME\". EARTHWORM JIM 2 IS DEFINITELY ONE OF THE TOP THREE CANDIDATES

time to read

9 mins

Issue 280

Retro Gamer

Retro Gamer

KNUCKLES' CHAOTIX

Released on Sega's 32X add-on for the Mega Drive, Knuckles' Chaotix is a colourful 2D platformer that introduced some unique gameplay elements and new characters, as well as giving Knuckles his only ever starring role

time to read

3 mins

Issue 280

Retro Gamer

Evercade Multi-Game Cartridges

BLAZE ENTERTAINMENT FINISHES 2025 WITH A BANG

time to read

3 mins

Issue 280

Retro Gamer

Retro Gamer

ENIGMATIC EXCAVATIONS

GAMES ARE OFTEN CANCELLED, AND THIS WAS ESPECIALLY TRUE IN THOSE TURBULENT EARLY YEARS OF THE UK VIDEOGAMES INDUSTRY. MOST DEVELOPERS WOULD EXPERIENCE A FEW, BUT ENIGMA VARIATIONS AND THE OWNERS' SUBSEQUENT COMPANIES HAD MORE THAN THEIR FAIR SHARE. IT'S TIME TO DISCOVER WHY

time to read

10 mins

Issue 280

Retro Gamer

It's-a me, Pauline!

My daughter turned 16 this year, which means I've officially entered the stage of parenthood where anything I say is answered with eye-rolling. It also means I've been thinking a lot about when she was small - specifically the time she inadvertently sent me on one of the strangest, most meaningful missions of my life.

time to read

2 mins

Issue 280

Translate

Share

-
+

Change font size