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Undertale

Edge UK

|

December 2025

Violence, pacifism and consequences: a decade later, how does Toby Fox's smash RPG hold up?

- KHEE HOON CHAN

Undertale

Be it the pummelling of soft, fleshy faces or the crushing of bones and sinew, games are often marked by a startling degree of violence, led by military shooters and the action-adventure genre in particular.

Causing violence of some kind is one of the de facto 'base' interactions in videogames, something that feels as fundamental as jumping, collecting items or using the main menu.

But not in Undertale. When it was released in 2015, the RPG's explicit message of pacifism may have felt, at least at first, anomalous amid gaming's routine brutality. Described by its creator, Toby Fox, as the “RPG where you don’t have to destroy anyone”, rather than simply killing them, Undertale allows you to spare the monsters that you meet in combat. The game plays upon the long-established conventions of the genre: though you can use attacks to whittle an enemy's HP down to zero, via an almost identical mechanism you can also speak with them, build an understanding of them, and spare their life.

Undertale’s encounters are modelled on the turn-based fights of a traditional JRPG, and when you want to engage an opponent, you have four tools or ‘moves’ from which to choose. The ‘Fight’ and ‘Item’ options are self-explanatory and familiar, enabling you to attack foes or consume stat-boosting items respectively. But unique to

MÁS HISTORIAS DE Edge UK

Edge UK

Edge UK

Possessor(s)

After three rounds of layoffs this year and Hyper Light Breaker’s curtailed development in early access, a lot seems to rest for Heart Machine on this plucky Metroidvania side project. The studio has an obvious knack for conjuring up fascinating fantasy worlds, but since its compact debut, Hyper Light Drifter, it’s been less obvious whether it can manage projects of a larger scale. And perhaps, on that count, even the modest Possessor(s) isn’t quite modest enough — it feels as much a victim of the company’s production woes as a showcase for its creative talent.

time to read

4 mins

January 2026

Edge UK

Edge UK

Street Fighter 6

Superstition might suggest that even numbers are more auspicious for the series, but it's fairer to say that Capcom learned from the mistakes of Street Fighter V and launched a fighting game that doesn't just feel like a full package, but one that has foundations to build on in future updates.

time to read

2 mins

January 2026

Edge UK

Edge UK

GLOOMY JUNCTURE

Finding hope in seedy alleys and dive bars

time to read

2 mins

January 2026

Edge UK

The Outer Worlds 2

There's always a risk in imitating something regarded as a classic: if it offers a template for success, it could just as easily invite unfavourable comparison. Obsidian Entertainment's Fallout: New Vegas has gained that reputation in the 15 years since its release, and while the original The Outer Worlds, led by Fallout creators Tim Cain and Leonard Boyarsky, referenced that series without aping it, the sequel zeroes in on New Vegas as its direct source of inspiration. This explains both why The Outer Worlds 2 is a success and why it can't quite stand tall as a creation with its own identity.

time to read

6 mins

January 2026

Edge UK

Edge UK

Lumines Arise

The pacing melds with the music, each unique track on each level passing through phases of calm and ferocity.

time to read

4 mins

January 2026

Edge UK

Edge UK

STRONG MUDDY VIOLENCE

What happens when you mix the tech of SnowRunner and Space Marine 2 in a co-op shooter with '80s flavour to spare? Toxic Commando has the answer

time to read

13 mins

January 2026

Edge UK

Edge UK

Once Upon A Katamari

Fittingly, each stage in Once Upon A Katamari takes place in the past.

time to read

2 mins

January 2026

Edge UK

Edge UK

FAILBETTER GAMES

The industry's finest sustainable storyteller shifts towards 'fireside menace'

time to read

7 mins

January 2026

Edge UK

Edge UK

DRAGON QUEST VII: REIMAGINED

Can a serious makeover preserve the original's identity?

time to read

2 mins

January 2026

Edge UK

Edge UK

Wreckreation

It's easy to believe that Three Fields just wants you to enjoy driving at speed in its preposterously big open world

time to read

4 mins

January 2026

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