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SLEIGHT OF HAND

Edge UK

|

August 2025

A stealth adventure that's all smoke and murders

SLEIGHT OF HAND

Even accepting the caveats — that what we're playing is a very early build — we're a little concerned when we begin Sleight Of Hand. Faced with the prospect of sneaking past an armed guard, we spend a punishing few minutes failing to attract his attention, then scoot through an adjacent room to circle behind him. As stealth games go, it's an inauspicious introduction. But in the next room we're given a handful of enchanted cards to play with, and in a stroke our clumsy creeping transforms into power fantasy. As if by black magic, we have a world of possibility at our fingertips.

Now Sleight Of Hand feels like Dishonored, or at least like the quiet approach you can adopt in Arkane's immersive sim. A key resource for our character, the occult-fuelled Lady Luck, is smoke, whether it's seeping from vents in the city streets, through manholes (once you've removed the covers), or anywhere else. Luck's on the trail of the killer of an old friend; the smoke obscures her presence and you can teleport into it from afar. Some of your cards only become active when you're in smoke, or when your victim is. And we do mean victim: we start to pick off guards like a silent predator, our magic simply extinguishing their lives.

MÁS HISTORIAS DE Edge UK

Edge UK

Edge UK

Possessor(s)

After three rounds of layoffs this year and Hyper Light Breaker’s curtailed development in early access, a lot seems to rest for Heart Machine on this plucky Metroidvania side project. The studio has an obvious knack for conjuring up fascinating fantasy worlds, but since its compact debut, Hyper Light Drifter, it’s been less obvious whether it can manage projects of a larger scale. And perhaps, on that count, even the modest Possessor(s) isn’t quite modest enough — it feels as much a victim of the company’s production woes as a showcase for its creative talent.

time to read

4 mins

January 2026

Edge UK

Edge UK

Street Fighter 6

Superstition might suggest that even numbers are more auspicious for the series, but it's fairer to say that Capcom learned from the mistakes of Street Fighter V and launched a fighting game that doesn't just feel like a full package, but one that has foundations to build on in future updates.

time to read

2 mins

January 2026

Edge UK

Edge UK

GLOOMY JUNCTURE

Finding hope in seedy alleys and dive bars

time to read

2 mins

January 2026

Edge UK

The Outer Worlds 2

There's always a risk in imitating something regarded as a classic: if it offers a template for success, it could just as easily invite unfavourable comparison. Obsidian Entertainment's Fallout: New Vegas has gained that reputation in the 15 years since its release, and while the original The Outer Worlds, led by Fallout creators Tim Cain and Leonard Boyarsky, referenced that series without aping it, the sequel zeroes in on New Vegas as its direct source of inspiration. This explains both why The Outer Worlds 2 is a success and why it can't quite stand tall as a creation with its own identity.

time to read

6 mins

January 2026

Edge UK

Edge UK

Lumines Arise

The pacing melds with the music, each unique track on each level passing through phases of calm and ferocity.

time to read

4 mins

January 2026

Edge UK

Edge UK

STRONG MUDDY VIOLENCE

What happens when you mix the tech of SnowRunner and Space Marine 2 in a co-op shooter with '80s flavour to spare? Toxic Commando has the answer

time to read

13 mins

January 2026

Edge UK

Edge UK

Once Upon A Katamari

Fittingly, each stage in Once Upon A Katamari takes place in the past.

time to read

2 mins

January 2026

Edge UK

Edge UK

FAILBETTER GAMES

The industry's finest sustainable storyteller shifts towards 'fireside menace'

time to read

7 mins

January 2026

Edge UK

Edge UK

DRAGON QUEST VII: REIMAGINED

Can a serious makeover preserve the original's identity?

time to read

2 mins

January 2026

Edge UK

Edge UK

Wreckreation

It's easy to believe that Three Fields just wants you to enjoy driving at speed in its preposterously big open world

time to read

4 mins

January 2026

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