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Edge UK

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January 2026

Japanese developer Desk Works has us following a paper trail in its vividly realised Metroidvania

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For game director Tom Fujii, inspiration for Chronoscript: The Endless End came not so much from Metroidvania games as the maps within them. “I’ve always loved just looking at Metroidvania maps,” he tells us. “That fascination led me to wonder if we could bring something new to that experience.” The idea that struck him was to regard each screen in a two-dimensional game as a sheet of paper in a manuscript, which is spread out within a house. “W

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