LIFE 1S STRANGE: TRUE COLORS
Edge UK|Christmas 2022
How defining rules - and redefining performance - led to the series’ most accomplished entry to date
CHRIS SCHILLING
LIFE 1S STRANGE: TRUE COLORS

Format - PC, PS4, PS5, Switch, Xbox One, Xbox Series 

Developer - Deck Nine 

Publisher - Square Enix 

Origin - US 

Release - 2021

Anyone could be forgiven for suffering from franchise fatigue – or expanded-universe exhaustion, perhaps – in recent times. Not least because the handful of monolithic corporations which exert something of a stranglehold on modern pop culture seem intent on prolonging the dominance of a single genre. It’s refreshing, then, to hear Philip Lawrence, senior narrative designer on the Life Is Strange series, insist that it isn’t interested in telling a superhero story. Its protagonists might well be able to call upon otherworldly abilities, but “we never want to stray into that kind of territory.” That shouldn’t come as a surprise, though – since day one, Life Is Strange has been created with a very different approach from most of today’s mega-franchises.

Each entry has its own protagonist, central power (or, in one case, no special skills at all) and story to tell, with no need to tie into any wider narrative arc. Yes, there might be nods to locations and characters from previous games, but each time we get a new, self-contained story with a beginning, middle and end, and no post-credits stings trailing the next release that must be watched to keep up with some broader plot. With one exception: 2017’s Before The Storm, in which original developer Dontnod Entertainment passed the reins to Colorado-based studio Deck Nine.

Esta historia es de la edición Christmas 2022 de Edge UK.

Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 8500 revistas y periódicos.

Esta historia es de la edición Christmas 2022 de Edge UK.

Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 8500 revistas y periódicos.

MÁS HISTORIAS DE EDGE UKVer todo
Bulwark: Falconeer Chronicles
Edge UK

Bulwark: Falconeer Chronicles

Anyone familiar with the concept of kitbashing is already halfway to understanding what Tomas Sala’s open-world builder is all about.

time-read
4 minutos  |
June 2024
Children Of The Sun
Edge UK

Children Of The Sun

René Rother’s acrid revenge thriller – an action game with its limbs broken and forcibly rearranged into the shape of a spatial puzzler – is at once a bonafide original and an unlikely throwback. Cast your eyes right and you wouldn’t blink if we told you this was a forgotten Grasshopper Manufacture game from the early PS3 era (we won’t be at all surprised if this finds a spot on Suda51’s end-of-year list).

time-read
4 minutos  |
June 2024
Post Script
Edge UK

Post Script

What does Rise Of The Ronin say for PS5 exclusivity?

time-read
3 minutos  |
June 2024
Rise Of The Ronin
Edge UK

Rise Of The Ronin

Falling in battle simply switches control to the next person up, and then quick revive fixes everything

time-read
4 minutos  |
June 2024
Post Script
Edge UK

Post Script

The pawn and the pandemic

time-read
4 minutos  |
June 2024
Dragon's Dogma 2
Edge UK

Dragon's Dogma 2

The road from Vernworth to Bakbattahl is scenic but arduous. Ignore the dawdling mobs of goblins, and duck beneath the chanting harpies that circle on the currents overhead, and even moving at a hurried clip it is impossible for a party of four to complete the journey by nightfall.

time-read
6 minutos  |
June 2024
BLUE MANCHU
Edge UK

BLUE MANCHU

How enforced early retirement eventually led Jonathan Chey back to System Shock

time-read
7 minutos  |
June 2024
THE MAKING 0F.... AMERICAN ARCADIA
Edge UK

THE MAKING 0F.... AMERICAN ARCADIA

How a contrast of perspectives added extra layers to a side-scrolling platform game

time-read
8 minutos  |
June 2024
COMING IN TO LAND
Edge UK

COMING IN TO LAND

The creator of Spelunky, plus a super-group of indie developers, have spent the best part of a decade making 50 games. Has the journey been worth it?

time-read
10+ minutos  |
June 2024
VOID SOLS
Edge UK

VOID SOLS

This abstract indie Soulslike has some bright ideas

time-read
2 minutos  |
June 2024