Final inning
Edge UK|October 2023
The life and death of Blaseball, one of gaming's strangest experiments
Final inning

On June 2, 2023, the Immaterial Plane ceased to exist. This wasn’t overly unusual by Blaseball standards: it had already been sucked into a black hole once. Yet this time was different, with the disappearance accompanied by a blunt message from its creators: “The cost, literally and metaphorically, is too high”. Blaseball was shutting down.

This mashup of videogame, spectator sport and collective storytelling project is so unusual that it could only have been created in response to the COVID-19 pandemic. Having released its debut, Where Cards Fall, in 2019, The Game Band was working on what studio founder Sam Rosenthal describes as an “atmospheric, singleplayer narrative game” before the onset of COVID led to that project’s cancellation. After downsizing and pivoting to contract work, they went all-in on Rosenthal’s idea for a Web-based idle game built around horse racing, intended in part as an alternative to the boardgaming meetups that were now impossible.

The horses were quickly traded for a baseball league, and just four months into lockdown, Blaseball entered the world as a free-to-play browser game. Matches were simulated every hour, with entire seasons taking place across a single week, while its cosmic horror elements – which Rosenthal credits to writer and narrative designer Stephen Bell – were built out through cryptic messages on the game’s website and via social media accounts. Although it was originally a sideproject for The Game Band, it quickly became the studio’s primary focus, as a community formed around teams such as the Baltimore Crabs and Kansas City Breath Mints, voting on in-game events and rule changes as well as generating vast quantities of fan artwork and lore.

Esta historia es de la edición October 2023 de Edge UK.

Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 8500 revistas y periódicos.

Esta historia es de la edición October 2023 de Edge UK.

Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 8500 revistas y periódicos.

MÁS HISTORIAS DE EDGE UKVer todo
Bulwark: Falconeer Chronicles
Edge UK

Bulwark: Falconeer Chronicles

Anyone familiar with the concept of kitbashing is already halfway to understanding what Tomas Sala’s open-world builder is all about.

time-read
4 minutos  |
June 2024
Children Of The Sun
Edge UK

Children Of The Sun

René Rother’s acrid revenge thriller – an action game with its limbs broken and forcibly rearranged into the shape of a spatial puzzler – is at once a bonafide original and an unlikely throwback. Cast your eyes right and you wouldn’t blink if we told you this was a forgotten Grasshopper Manufacture game from the early PS3 era (we won’t be at all surprised if this finds a spot on Suda51’s end-of-year list).

time-read
4 minutos  |
June 2024
Post Script
Edge UK

Post Script

What does Rise Of The Ronin say for PS5 exclusivity?

time-read
3 minutos  |
June 2024
Rise Of The Ronin
Edge UK

Rise Of The Ronin

Falling in battle simply switches control to the next person up, and then quick revive fixes everything

time-read
4 minutos  |
June 2024
Post Script
Edge UK

Post Script

The pawn and the pandemic

time-read
4 minutos  |
June 2024
Dragon's Dogma 2
Edge UK

Dragon's Dogma 2

The road from Vernworth to Bakbattahl is scenic but arduous. Ignore the dawdling mobs of goblins, and duck beneath the chanting harpies that circle on the currents overhead, and even moving at a hurried clip it is impossible for a party of four to complete the journey by nightfall.

time-read
6 minutos  |
June 2024
BLUE MANCHU
Edge UK

BLUE MANCHU

How enforced early retirement eventually led Jonathan Chey back to System Shock

time-read
7 minutos  |
June 2024
THE MAKING 0F.... AMERICAN ARCADIA
Edge UK

THE MAKING 0F.... AMERICAN ARCADIA

How a contrast of perspectives added extra layers to a side-scrolling platform game

time-read
8 minutos  |
June 2024
COMING IN TO LAND
Edge UK

COMING IN TO LAND

The creator of Spelunky, plus a super-group of indie developers, have spent the best part of a decade making 50 games. Has the journey been worth it?

time-read
10+ minutos  |
June 2024
VOID SOLS
Edge UK

VOID SOLS

This abstract indie Soulslike has some bright ideas

time-read
2 minutos  |
June 2024