Intentar ORO - Gratis
FIVE MINUTES WITH PAT IMRIE
ImagineFX
|February 2026
Big-screen blockbusters and a certain 3D art magazine helped set this creative on his career path
-
Where did your artistic journey start?
I was always drawing and sketching as a kid and originally aspired to be a comic book artist. However, after seeing Jurassic Park and Toy Story in the cinema and more specifically the behind-the-scenes details in books and magazines, it got me hooked on how movies were made and I decided then that I wanted to work on films.
That idea faded over the next few years, and I thought about 'real' jobs. However, when I was 14, I read an issue of 3D World magazine, which reignited my interest in CG, film and animation. I learned everything I could about the industry. Initially thinking I might become an animator, it wasn't until I read an article on the visual effects behind the film Underworld that it all clicked for me: that this is what I truly wanted to do as a career.
What plays in the background while you work?
Esta historia es de la edición February 2026 de ImagineFX.
Suscríbete a Magzter GOLD para acceder a miles de historias premium seleccionadas y a más de 9000 revistas y periódicos.
¿Ya eres suscriptor? Iniciar sesión
MÁS HISTORIAS DE ImagineFX
ImagineFX
ZBrush, Blender & Procreate COLOUR YOUR 3D ARTWORK
Entei Ryu reveals how she sculpts and paints Triceratops and T-Rex, two characters from her BONEGIRL series
1 min
March 2026
ImagineFX
Canon imagePROGRAF PRO-310
Artists and photographers who create gallery-quality prints of their work will want to make room in their studio for Canon's latest printer
1 mins
March 2026
ImagineFX
Acer Swift Edge 14 Al
This beautiful laptop delivers on design, but what about the amount of computing power on offer?
1 mins
March 2026
ImagineFX
CONCEPT A MOODY CYBERPUNK SCENE
Oleg Topor uses a variety of creative techniques to portray a meeting of criminals in the depths of a futuristic city
3 mins
March 2026
ImagineFX
LET THE STORY LEAD THE DESIGN
Nelson Tai takes cues from his personal sci-fi project when constructing a hardworking droid
1 mins
March 2026
ImagineFX
LORCAN THE LITERATE
Arne Billen believes that conceptual contrast can lead to a successful design. He demonstrates this with Lorcan, a character from his D&D campaign who combines literacy with a fighting spirit
1 mins
March 2026
ImagineFX
Secretlab Magnus Evo
REAL STEEL Does this pro sit-to-standing desk rise to the occasion?
1 min
March 2026
ImagineFX
MAKE USE OF FILTERS
Concept artist Brandon Liao gives insights into his visual development work on Spectre Divide
1 mins
March 2026
ImagineFX
ENHANCE ANY 3D MODEL BY APPLYING TEXTURES
Ant Ward explains how UVs and texture maps are an easy way to add detail to a 3D object
1 mins
March 2026
ImagineFX
Karim Yasser Ahmed
Karim is a senior lighting artist with over seven years of experience in AAA games. He loves working on environment lighting: “I treat my environment as a canvas that is getting lit as a painting, and I truly enjoy this process.”
1 min
March 2026
Listen
Translate
Change font size
