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Resident Evil Village

Edge

|

April 2021

Capcom mixes the old and new in a tall tale of Eastern European vampirism

Resident Evil Village

Developer/publisher Capcom

Format PC, PS4, PS5, Xbox One, Xbox Series

Origin Japan

Release June 22

We’ve been watching Capcom’s January showcase, containing snippets of Resident Evil Village gameplay, and it’s left us with a lot of questions we cannot wait to pose to Morimasa Sato. For now, though, the game’s director wants to keep us dangling, concerned that explaining specifics around certain mechanics and story details would be to dilute the experience ahead of its release in June. Example: what’s with the insects that emerge from protagonist Ethan Winters’ hand? “I really wouldn’t want to spoil this for you,” Sato says. “It will be much more exciting to check it out in the game!” If he won’t commit to getting into some of the nittiest, grittiest bits, though, he is at least happy to talk up how we might respond to them. “The biggest surprise you could possibly imagine awaits Ethan Winters in this story,” he says, snapping us to attention, before inevitably bringing us crashing back down to earth: “What that is, you’ll have to see for yourself!”

MÁS HISTORIAS DE Edge

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There's always a risk in imitating something regarded as a classic: if it offers a template for success, it could just as easily invite unfavourable comparison. Obsidian Entertainment's Fallout: New Vegas has gained that reputation in the 15 years since its release, and while the original The Outer Worlds, led by Fallout creators Tim Cain and Leonard Boyarsky, referenced that series without aping it, the sequel zeroes in on New Vegas as its direct source of inspiration. This explains both why The Outer Worlds 2 is a success and why it can't quite stand tall as a creation with its own identity.

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Can a serious makeover preserve the original's identity?

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