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Recompile

Edge

|

January 2019

This hack-happy Metroidvania’s raw energy powers our curiosity.

Recompile

The dash hits us like a ton of bricks. Our enemy doesn’t get off lightly either. Plucked from a fizzling orb atop a staircase of shattered cubes, the ability allows us to barrel directly into a laser-eyed sentry turret, smashing it apart. But for us, the real impact is in the animation, not its result. Pressing the dash button results in a precious few frames of windup – anticipation and pressure crackling like electricity – before the movement unleashes itself, searing across the screen. There’s something about that tiny delay that makes the power we’ve just acquired feel even more significant, the precocious little rocket punch raring to go every single time.

It makes a lot of sense:

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