Intentar ORO - Gratis
My Favourite Game Dave White
Edge
|April 2018
The pop-culture artist on bus-stop brawling, arcade stardom and the game that almost made him go bald
-
Dave White is a Liverpudlian artist who has been hailed as “the UK’s Andy Warhol”. A key player in the ‘sneaker art’ movement of the early 2000s, his work has led to several collaborations with Nike, including the release of his own version of the classic Air Max 95. Currently based in Dorset, his rural environs have sparked a recent professional interest in wildlife – but as a visit to his studio reveals, there’s still plenty of time for games out in the sticks.
What’s your earliest gaming memory?
I was seven years old, in Southport, where there was a skatepark that I would go to every day in the summer holidays. This guy rolled up with a big box on wheels, unwrapped it, all these crazy alien graphics on the side – Space Invaders. I’d never seen anything like it before. He plugged it in, and that was it. That was me done.
This was before games were available in the home. You had to go out and find them, right?
Arcades started to open – The Golden Goose in Southport, Las Vegas in Liverpool. I got a pound a week in pocket money, and we’d go out on Saturday mornings. I would play Tron; it’s one of my favourite arcade games of all time, I can still remember a lot of the patterns for the light cycles.
Esta historia es de la edición April 2018 de Edge.
Suscríbete a Magzter GOLD para acceder a miles de historias premium seleccionadas y a más de 9000 revistas y periódicos.
¿Ya eres suscriptor? Iniciar sesión
MÁS HISTORIAS DE Edge
Edge UK
Possessor(s)
After three rounds of layoffs this year and Hyper Light Breaker’s curtailed development in early access, a lot seems to rest for Heart Machine on this plucky Metroidvania side project. The studio has an obvious knack for conjuring up fascinating fantasy worlds, but since its compact debut, Hyper Light Drifter, it’s been less obvious whether it can manage projects of a larger scale. And perhaps, on that count, even the modest Possessor(s) isn’t quite modest enough — it feels as much a victim of the company’s production woes as a showcase for its creative talent.
4 mins
January 2026
Edge UK
Street Fighter 6
Superstition might suggest that even numbers are more auspicious for the series, but it's fairer to say that Capcom learned from the mistakes of Street Fighter V and launched a fighting game that doesn't just feel like a full package, but one that has foundations to build on in future updates.
2 mins
January 2026
Edge UK
GLOOMY JUNCTURE
Finding hope in seedy alleys and dive bars
2 mins
January 2026
Edge UK
The Outer Worlds 2
There's always a risk in imitating something regarded as a classic: if it offers a template for success, it could just as easily invite unfavourable comparison. Obsidian Entertainment's Fallout: New Vegas has gained that reputation in the 15 years since its release, and while the original The Outer Worlds, led by Fallout creators Tim Cain and Leonard Boyarsky, referenced that series without aping it, the sequel zeroes in on New Vegas as its direct source of inspiration. This explains both why The Outer Worlds 2 is a success and why it can't quite stand tall as a creation with its own identity.
6 mins
January 2026
Edge UK
Lumines Arise
The pacing melds with the music, each unique track on each level passing through phases of calm and ferocity.
4 mins
January 2026
Edge UK
STRONG MUDDY VIOLENCE
What happens when you mix the tech of SnowRunner and Space Marine 2 in a co-op shooter with '80s flavour to spare? Toxic Commando has the answer
13 mins
January 2026
Edge UK
Once Upon A Katamari
Fittingly, each stage in Once Upon A Katamari takes place in the past.
2 mins
January 2026
Edge UK
FAILBETTER GAMES
The industry's finest sustainable storyteller shifts towards 'fireside menace'
7 mins
January 2026
Edge UK
DRAGON QUEST VII: REIMAGINED
Can a serious makeover preserve the original's identity?
2 mins
January 2026
Edge UK
Wreckreation
It's easy to believe that Three Fields just wants you to enjoy driving at speed in its preposterously big open world
4 mins
January 2026
Translate
Change font size
