CGMagazine - April 2015
CGMagazine - April 2015
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Wellness, Fitness, videogames aren’t necessarily words that all fit together, but things have been changing in the interactive world in recent years. New technology and a desire on the industry’s part to shed the slovenly reputation of the hobby have given new avenues for the health conscious to start using games to get fit. This month’s issue of CGM looks at how games are getting people off the couch, and how gamers can use these new tools to effectively maintain fitness and health.
CGMagazine Description:
Editor: Ronald P Frye & Co. Publishers
Categoría: Puzzle & Gaming
Idioma: English
Frecuencia: Bi-Monthly
Comics Gaming Magazine is a Canadian print and online publication that focuses specifically on providing the mature audience for comics and videogames with passionate, professional insight about their favorite media. It is created by people who care for people who care. Comics Gaming Magazine offers readers a unique perspective regarding comics and videogames, bypassing superficial news reporting and providing distinctive analytical commentary about these media and industries. CGM has a unique mixture of comic and videogame specialists and writers with more than 35 years of combined experience of professional industry observation. This competitive edge allows CGM to bring both a passionate expert knowledge as well as a comprehensive understanding of the past, present and future of these media.
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