Puzzle-gaming

Edge UK
Diablo IV
A progress report on the games we just can't quit
2 min |
Christmas 2024

Edge UK
Ghosts 'n Goblins Resurrection
In Capcom's diabolical tribute, evil goes far deeper than the demons on the screen
7 min |
Christmas 2024

Edge UK
SERENITY FORGE
How a near-death experience lit a fire in the Colorado-based developer and publisher
7 min |
Christmas 2024

Edge UK
THE MAKING OF...ALIEN: ISOLATION
How a strategy-led studio built a survival horror masterpiece in Ridley Scott's image
10 min |
Christmas 2024

Edge UK
RACING INTO THE FUTURE
How Wipeout, one of the defining games of the original PlayStation era, found its identity
10+ min |
Christmas 2024

Edge UK
ARTFUL DODGERS
Sandfall Interactive is relying on youth, surrealism and perfect timing to freshen up the turn-based RPG
10+ min |
Christmas 2024

Edge UK
Q-GAMES
How Dylan Cuthbert went from Nintendo and PlayStation to the Kyoto indie scene
7 min |
December 2024

Edge UK
JUSANT
How the Life Is Strange team traded time travel for mountain climbing
8 min |
December 2024

Edge UK
LENS FLAIR
How developers are reinventing their worlds through the eye of a camera.
10+ min |
December 2024

Edge UK
ESCAPE VELOCITY
How the creators of Journey To The Savage Planet emerged from Stadia's rubble to start again.
10+ min |
December 2024

Edge UK
CAIRN
The mountain is the boss in this exacting ascent
3 min |
December 2024

Edge UK
AVOWED
Is Obsidian's next RPG a little too by the numbers?
3 min |
December 2024

Edge UK
BEASTIE BALL
The Chicory team return for a whole new ballgame
5 min |
December 2024

Edge UK
LITTLE NIGHTMARES III
The smallest of horrors gets the Supermassive treatment
5 min |
December 2024

Edge UK
CRIMSON DESERT
Bloody battlegrounds set the stage for a mythic quest
3 min |
December 2024

Edge UK
I Pro evolution
Sony's latest console upgrade provides smattering of embellishments - for a price
6 min |
December 2024

Edge UK
CHANTS OF SENNAAR
How Babel helped a world of stealth become a world of words
8 min |
November 2024

Edge UK
MEGHNA JAYANTH
Around the industry in eight games: one writer's journey through indie to triple-A and back again.
10+ min |
November 2024

Edge UK
Tom Clancy's Splinter Cell: Blacklist
Sam Fisher's final outing is also his most enigmatic
6 min |
November 2024

Edge UK
Post Script
How low should a boss go?
3 min |
November 2024

Edge UK
TWO POINT STUDIOS
How a new studio rose from the ashes of Lionhead success not simulated
8 min |
November 2024

Edge UK
RAIDERS OF THE ARCHIVE
Wolfenstein-style shootouts are just a small part of the picture in MachineGames' maximalist Indy game
10+ min |
November 2024

Edge UK
SPLITGATE 2
If it ain't broke, don't fix Split
5 min |
November 2024

Edge UK
KINGDOM COME: DELIVERANCE II
A bigger, better - and funnier Bohemian rhapsody
7 min |
November 2024

Edge UK
Narrative Engine
Write it like you stole it
3 min |
November 2024

Edge UK
The Outer Limits
Journeys fo the farthest reaches of interactive entertainment
3 min |
November 2024

Edge UK
Trigger Happy
Shoot first, ask questions later
3 min |
November 2024

Edge UK
Go north
How does A Maze’s first UK outing compare fo the Berlin original?
3 min |
November 2024

Edge UK
Independents' pay
With publishers dwindling and funding drying up, is your next favourite indie production at risk of dying on the vine?
8 min |
November 2024

Edge UK
Bulwark: Falconeer Chronicles
Anyone familiar with the concept of kitbashing is already halfway to understanding what Tomas Sala’s open-world builder is all about.
4 min |