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NUTS
A squirrel-infested forest harbours unsettling implications
MARVEL'S AVENGERS
Earth’s mightiest heroes aren’t looking so super
REMEDY ENTERTAINMENT
From Max Payne to Control: how one studio stayed true to its obsessions for 25 years
Quantum Break
Remedy’s game-television hybrid is a product of its time, for better and worse
CLOUD GARDENS
The co-creator of the Kingdom series sends out new shoots towards the sky
Unreliable Narrator
Exploring stories in games and the art of telling tales
Trigger Happy
Shoot first, ask questions later
STAR WARS: SQUADRONS
Motive’s dogfighter wisely focuses on strategy over spectacle
Toy town
Understanding the success of Townscaper, the non-game breaking into the mainstream
HEAD TRIP
Double Fine takes our brains to another dimension in the psychedelic Psychonauts 2
OOBLETS
Glumberland serves up a whole new flavour of life simulator
LA Noire
Re-opening the investigation into Rockstar’s extravagant, cinematic ode to noir fiction
FUTURLAB
The Velocity maker on unlikely tie-ins, the games that got away and living up to its brilliant breakthrough
Flock together
Arthouse game festival A Maze Berlin returns with a revolutionary digital event that celebrates connection
CROSSFIRE X
Asian multiplayer phenomenon gets a Remedy for western success
Ghost Of Tsushima
For the second time in as many months, we wonder how our Share button is still with us. Tsushima is a virtual photographer’s dream; in fact, the island feels as if it’s been built with its own photo mode in mind. This is quite simply one of the most picturesque game worlds we’ve ever seen. It’s beautiful even before the wind whistles across its pampas grass and through its shrine gates, but when the breeze whips up a storm of maple leaves, sakura petals and more, it’s wondrous to behold.
HYPER SCAPE
Late to the party, Ubisoft’s first battle royale shooter fights for attention
DUST BORN
Speak truth to power on a road trip across a divided America
Half-Life: Decay
A forgotten expansion to Valve’s masterpiece was two decades ahead of its time
METROPOLIS NOW
Inside Cyberpunk 2077, and the most elaborately detailed future city we’ve ever seen in a videogame
STUDIO PROFILE - COFFEE STAIN STUDIOS
After student success and a viral hit, this developer-turned publisher is building for the future
Disintegration
Our love affair with Halo began two decades ago, and it’s been one since the flame dwindled. Playing Disintegration, though, feels like a fresh breakup at that point when everything reminds you of your ex.
DIRT 5
The latest entry in the off-road racing series kicks up a storm
Desperados III
The series might have spent nearly 15 years dormant, but the timescales Desperados III itself operates on are much, much smaller. Think more like a single second.
CRIS TALES
This many-faceted indie jewel gives you the power to change the future
THE MAKING OF HUNT: SHOWDOWN
How a set of assets rescued from a dying project became Crytek’s masterpiece
THE LONG GAME - FALLOUT 76
A progress report on the games we just can’t quit
System Shock 2
Playing the puppet in the game that gave the immersive sim a voice
STUDIO PROFILE : MEDIATONIC
How two university students shook up the British game industry with a refreshing blend of ambition and sustainability
FUTURE PROOF
Inside Epic’s Unreal Engine 5, a game engine that’s ahead of its time