In this tutorial, we will cover the process for achieving a photorealistic look in closeup nature scenes by utilising the most straightforward methods possible. Therefore, our priority will be focusing on convenient yet effective techniques to produce the desired result. The path to a realistic render has never been easier with the use of invaluable Quixel assets (Megascans) and apps, namely Bridge, which is an efficient tool for quickly and accurately importing resources to 3ds Max to achieve an instant realistic result. However, the manual process of using Quixel 3D scan assets will also be covered too.
Additionally, we will explore rendering and lighting by seamlessly combining the IBL method with artificial illuminations using Corona Renderer. Moreover, this tutorial will illustrate how to create chromatic contrast and colour harmony in conjunction with the composition of elements in a frame, and how this can be utilised to help send a message to the audience, establish the desired mood or even tell a story.
We will be using Photoshop and the Color Efex Pro plugin for sharpening the details in our image, colour correction and colour grading. Finally, we will conclude by introducing the Caesium Image Compressor as a free image compressor software for sharing the final output render on the web.
01 INITIAL MODELLING
For this scene I used 3D-scanned assets from Megascans for the models, including some rocks and stumps, and mixed them up together in 3ds Max to create a natural-looking environment with a very high level of detail, for producing a realistic render.
I have used the high-poly versions of those 3D scans, but you can also get nice-looking results with a LOD 0 version of it for a close-up shot like this scene.
02 QUIXEL BRIDGE INTRODUCTION
This story is from the April 2020 edition of 3D World UK.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.
Already a subscriber ? Sign In
This story is from the April 2020 edition of 3D World UK.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.
Already a subscriber? Sign In
HOW DO I QUICKLY ITERATE LIGHTING FOR LOOKDEV USING REDSHIFT AND CINEMA 4D?
3D rendering can be a massively time-consuming process for artists, which can tie their primary machine into render cycles.
Scanning the stars
Matthew McMillion discovers why artist Kazu Hiro turns to 3D scanners when creating special effects makeup for Hollywood's A-listers
HOW DO I CREATE CINEMATIC CAMERAS IN KEYSHOT?
KeyShot provides powerful yet simple-to-use rendering tools through both a standalone package and a plugin for all the best-known DCC applications.
ADD RAIN TO RENDERS IN POST-PRODUCTION
3D World Editor Rob Redman shows you how to build the storytelling in your scenes with dramatic rainstorm effects
FOR 10 MODO 17.0
How to get the most from Foundry's updated 3D package
MAKE AN ANIMATION FOR A MOVING VEHICLE
Get revved up with Oscar Juárez as he details how you can create a realistic animation with help from a 3ds Max plugin
CREATE STYLISH HAND-PAINTED CHARACTER ART
Video game artist Weston Reid reveals the process for building his stylised Wild West-inspired character
THE ART OF Surajit Sen
The digital sculptor speaks to Cesci Angell about his thought processes, work on major Indian films, and having a 3D obsession
REBELS WITH A CAUSE
Trevor Hogg embarks on a galactic journey to uncover the secrets behind Rebel Moon: Part One - A Child of Fire NEXT
DRAMA & SPECTACLE
Trevor Hogg gets dangerously close to kaiju to uncover the secrets behind Monarch: Legacy of Monsters