يحاول ذهب - حر
ULTIMATE GUIDE REBELSTAR
Issue 239
|Retro Gamer
THE SECOND GAME IN THE REBELSTAR SERIES CATAPULTED THE ACTION STRATEGY GENRE INTO THE HOMES OF SPECTRUM OWNERS AND KICK-STARTED THE CAREER OF ITS AUTHOR, JULIAN GOLLOP. SO GET THAT PHOTON RIFLE READY THE CYBER HORDES AWAIT YOU...
While budget games were a massive boon for cash-strapped kids in the Eighties, you never quite knew what you were getting for your £1.99. There were a dozen ramshackle efforts for every little gem, rushed out to earn a quick buck, quantity over quality. Value for money was a huge variable, but for anyone that invested two pounds into Rebelstar, there could have been very few worries over whether players were getting their money’s worth.
Created by Julian Gollop and released by Firebird Software in the autumn of 1986, Rebelstar is a futuristic turn-based strategy game set on the Earth’s only natural satellite. The player controls the Raiders, a band of soldiers sent to assault Moonbase Delta and destroy its central computer, named Isaac. In the one-player game, Isaac is guarded by a company of elite droids, varying in strength and agility. After selecting your difficulty setting (which influences the number of droids and your squad), the player’s soldiers are dumped onto the moonscape outside the base. Accompanying the humans are tough combat droids, and they use their powerful blast torches to break through the airlocks and into the base.
Once inside, the alerted enemy forces will converge on the intruders. Each Raider comes armed with a weapon and other miscellaneous items, including media probes (for healing injured teammates), ammunition packs and light sabres. The entire base and all its defenders are visible to the Raiders, who advance using cover to protect themselves from the droids. The target, Isaac, is in the top middle of the map, but beware: a direct assault is not recommended, given the long corridor that leads to the computer.
هذه القصة من طبعة Issue 239 من Retro Gamer.
اشترك في Magzter GOLD للوصول إلى آلاف القصص المتميزة المنسقة، وأكثر من 9000 مجلة وصحيفة.
هل أنت مشترك بالفعل؟ تسجيل الدخول
المزيد من القصص من Retro Gamer
Retro Gamer
WarTech: Senko No Ronde
As a frequent importer of Dreamcast games, I came to love a small studio called G.Rev.
1 mins
Issue 280
Retro Gamer
GAMING 101
Adam Barnes formulates the perfect gaming education for his kids
3 mins
Issue 280
Retro Gamer
FORMULA 1 97
PLATFORM: PLAYSTATION » RELEASED: 1997 » CHEAT TYPE: SECRET STAGE » CHEAT COMPLEXITY: VERY HIGH
1 min
Issue 280
Retro Gamer
ALIEN SYNDROME
REMEMBER THE BACK OF THE ARCADE, WHERE THE NOT-SO-FLASHY COIN-OPS LURKED IN THE DARKNESS, WAITING TO BE DISCOVERED? BACK IN 1987, THIS IS WHERE YOU'D LIKELY HEAR A BLOODCURDLING FEMALE SCREAM THAT COULD BELONG TO ONLY ONE GAME...
10 mins
Issue 280
Retro Gamer
A MULTITUDE OF MEGA MAGAZINES
Marc Jowett holds the front pages with his impressive Sega magazine collection
2 mins
Issue 280
Retro Gamer
THE MAKING OF EARTHWORM JIM 2
THERE AREN'T THAT MANY GAMES THAT CAN CALL THEMSELVES \"ONE OF THE CRAZIEST ADVENTURES OF ALL TIME\". EARTHWORM JIM 2 IS DEFINITELY ONE OF THE TOP THREE CANDIDATES
9 mins
Issue 280
Retro Gamer
KNUCKLES' CHAOTIX
Released on Sega's 32X add-on for the Mega Drive, Knuckles' Chaotix is a colourful 2D platformer that introduced some unique gameplay elements and new characters, as well as giving Knuckles his only ever starring role
3 mins
Issue 280
Retro Gamer
Evercade Multi-Game Cartridges
BLAZE ENTERTAINMENT FINISHES 2025 WITH A BANG
3 mins
Issue 280
Retro Gamer
ENIGMATIC EXCAVATIONS
GAMES ARE OFTEN CANCELLED, AND THIS WAS ESPECIALLY TRUE IN THOSE TURBULENT EARLY YEARS OF THE UK VIDEOGAMES INDUSTRY. MOST DEVELOPERS WOULD EXPERIENCE A FEW, BUT ENIGMA VARIATIONS AND THE OWNERS' SUBSEQUENT COMPANIES HAD MORE THAN THEIR FAIR SHARE. IT'S TIME TO DISCOVER WHY
10 mins
Issue 280
Retro Gamer
It's-a me, Pauline!
My daughter turned 16 this year, which means I've officially entered the stage of parenthood where anything I say is answered with eye-rolling. It also means I've been thinking a lot about when she was small - specifically the time she inadvertently sent me on one of the strangest, most meaningful missions of my life.
2 mins
Issue 280
Translate
Change font size
