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HALF-LIFE 2: SWELTER
PC Gamer US Edition
|March 2025
Swelter is a Resistance romp through Half-Life 2’s sun-scorched Kazakhstan.
Slightly bookish aesthetics aside, Gordon Freeman is a pretty cool guy. Theoretical physicist turned action hero at the drop of an HEV suit’s (clearly optional) hat. Unforeseen circumstances and the occasional military ambush aside, he’s a smooth operator. The guy you’re playing as in Swelter… isn’t, as his graceless dismount from a moving train in the mod’s intro highlights, sending him tumbling head-first into a lamppost. Welcome to City 545, located somewhere in central Asia, formerly Kazakhstan. You’ve got a job to do, and you’re clearly not the best man they could have sent.
Available on Steam to anyone who already owns Half-Life 2 and its expansions, Swelter is a selfcontained fangame that kinda stretches the definition of being a mere ‘mod’. This is a full, professionally produced Half-Life 2 campaign, albeit with a truncated run-time and with a less professional voice cast. Still, it’s an astounding production for the small mod crew that previously produced the solid winter-themed Snowdrop Escape, also available on Steam.
QUARTER-LIFE
Swelter may not be a huge campaign—only a handful of hours long for experienced players—but it crams a lot of set-pieces into that time. One moment you’re scrambling around, using an improvised resistance rocket launcher turret to clear out armored cars, then rushing to refuel a garbage truck, then hook up its tow cables to tear open a Combine wall. Next you’re calling out mortar targets and sniping enemies from the rooftops, and then just as you settle into a rhythm you’re dragged away to lead the troops’ charge on an enemy facility with a lot of destructible scenery.
Bu hikaye PC Gamer US Edition dergisinin March 2025 baskısından alınmıştır.
Binlerce özenle seçilmiş premium hikayeye ve 9.000'den fazla dergi ve gazeteye erişmek için Magzter GOLD'a abone olun.
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