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DONKEY KONG COUNTRY

Retro Gamer

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Issue 279

RARE'S DONKEY KONG COUNTRY WAS A GROUND-BREAKING GAME IN MORE WAYS THAN ONE, WITH GAMERS GOING BANANAS OVER DAVID WISE'S STANDOUT SOUNDTRACK. INCORPORATING ENVIRONMENTAL SOUNDS AND MUSIC INSPIRED BY A BUNCH OF ICONIC ARTISTS, IT GOT THE MOST OUT OF THE SNES' IMPRESSIVE SPC700 SOUND CHIP

- WORDS BY DAVID CROOKES

DONKEY KONG COUNTRY

Rare's Donkey Kong Country was a smash-hit platformer that proved the SNES wasn't about to roll over and surrender to the flashy new 32-bit consoles.

Aside from posing a satisfying challenge and boasting masterly crafted levels, the game was praised for its pre-rendered 3D visuals created on Silicon Graphics workstations. It was also notable for its superb soundtrack.

Composed by David Wise, Eveline Novakovic and Robin Beanland, it hit the spot immediately with Theme, a tune blessed with a pulsing bass line and ambient jungle noises. The soundtrack continued to please ears with the jaunty Simian Segue, the jungle beat of the DK Island Swing and the old-time rhythm of Cranky's Theme. The more gamers played, the more these undoubted classics would enthral. They just kept coming, elevating the game's overall experience.

Interestingly, David was influenced by artists from the Eighties. "I used to love all things Trevor Horn: Yes' studio album 90125, Seal and Adamski," he says, referring to the English award-winning record producer and musician. "I also loved pioneering synth legends such as Vangelis, Jean-Michel Jarre and Gary Numan. I thought Phil Collins was very creative too, both as a song writer and with the technical side of things."

imageAs such, David wanted

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REMEMBER THE BACK OF THE ARCADE, WHERE THE NOT-SO-FLASHY COIN-OPS LURKED IN THE DARKNESS, WAITING TO BE DISCOVERED? BACK IN 1987, THIS IS WHERE YOU'D LIKELY HEAR A BLOODCURDLING FEMALE SCREAM THAT COULD BELONG TO ONLY ONE GAME...

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THERE AREN'T THAT MANY GAMES THAT CAN CALL THEMSELVES \"ONE OF THE CRAZIEST ADVENTURES OF ALL TIME\". EARTHWORM JIM 2 IS DEFINITELY ONE OF THE TOP THREE CANDIDATES

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BLAZE ENTERTAINMENT FINISHES 2025 WITH A BANG

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GAMES ARE OFTEN CANCELLED, AND THIS WAS ESPECIALLY TRUE IN THOSE TURBULENT EARLY YEARS OF THE UK VIDEOGAMES INDUSTRY. MOST DEVELOPERS WOULD EXPERIENCE A FEW, BUT ENIGMA VARIATIONS AND THE OWNERS' SUBSEQUENT COMPANIES HAD MORE THAN THEIR FAIR SHARE. IT'S TIME TO DISCOVER WHY

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My daughter turned 16 this year, which means I've officially entered the stage of parenthood where anything I say is answered with eye-rolling. It also means I've been thinking a lot about when she was small - specifically the time she inadvertently sent me on one of the strangest, most meaningful missions of my life.

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