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ELDEN RING NIGHTREIGN
PC Gamer
|April 2025
Elden Ring Nightreign clicked the moment I hit level 2. My squad had just dropped into the game’s remixed version of Limgrave. I was a bird man named Guardian, and all I had to know about Guardian is he’s really good at blocking. We dropped 100 feet onto a camp of soldiers, sliced them up in seconds, and bee-lined toward a site of grace to level up.
The From Software levelling experience is one reason why I like Souls games, but don’t love them. Agonising over where to dump points into stats to make meters slightly longer isn’t my idea of satisfying progression, so when I touched a site of grace in Nightreign and watched my stats automatically increase according to my character’s specialities, I thought, "This rules, and it’s gonna piss some people off."
I hope I’m not dealing fatal psychic damage when I say that, structurally, Elden Ring Nightreign has more in common with Fortnite than Elden Ring. There’s the battle royale-like closing circle, of course, but the flow is similar too. A full Nightreign run takes place over three in-game days. The daytime is one long looting phase: your squad runs around the map clearing mob camps, looting, killing lesser bosses, levelling and maybe solving the odd ten-second puzzle. At night you challenge a harder boss, and then the sun rises for the next day.
Bu hikaye PC Gamer dergisinin April 2025 baskısından alınmıştır.
Binlerce özenle seçilmiş premium hikayeye ve 9.000'den fazla dergi ve gazeteye erişmek için Magzter GOLD'a abone olun.
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