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Trigger Happy

Edge UK

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August 2025

Shoot first, ask questions later

- STEVEN POOLE

Trigger Happy

The problem of theodicy (from the Greek for “divine justice”) is often considered central in religious thought. How does a supposedly all-powerful and benevolent God allow the suffering and evil that we see all around us in the world? Various answers have been suggested. Perhaps God is dedicated to allowing humans their free will, so that all evil stems from their misuse of it. But this does not seem to justify the suffering of, say, babies or wild animals. Perhaps suffering is actually good; it’s just that we humans can’t understand why. (A particularly disgusting response, in my view.) Perhaps God is not all-powerful but in an eternal struggle with the forces of evil that rule the material world (the Manichean heresy). Or perhaps God does not exist.

Such debates have been going on for thousands of years and show no signs of being resolved any time soon. But I was reminded of them when I saw two recent stories in Private Eye that made me suspect that videogames, too, have their own problem of theodicy. If you create a virtual world, to what extent are you responsible for the evil that may occur within it?

Edge UK'den DAHA FAZLA HİKAYE

Edge UK

Edge UK

Hollow Knight: Silksong

Hornet has fallen. Silksong’s opening cutscene reintroduces our heroine in captivity, being dragged away from Hallownest, where once she served the role of Hollow Knight’s most fearsome recurring boss.

time to read

6 mins

December 2025

Edge UK

Edge UK

Gears Of War: Reloaded

Something may be lost in the translation between the original 2006 version of Gears Of War and the considerably prettier, brighter and more sharply textured Reloaded. A solemn, grimy place, where endless battles over scarce resources have resulted only in ever-larger piles of corpses, the world of Gears is perhaps most suitably rendered via the fuzzier, grey-brown colour palette of the first Xbox 360 release. Especially for Marcus Fenix and co, war is hell. You might argue that it ought to look like it.

time to read

1 mins

December 2025

Edge UK

Post Script

Silksong turns up the volume on some of Hollow Knight's finest ideas

time to read

4 mins

December 2025

Edge UK

Edge UK

Post Script

Ezo was not yet part of Japan in 1603, when Ghost Of Yotei's story takes place, which feels an appropriate analogue for Sucker Punch acknowledging itself as a nonJapanese studio making a culturally Japanese game.

time to read

2 mins

December 2025

Edge UK

Edge UK

MIO: MEMORIES IN ORBIT

Can tentacles and angry doors distinguish this Metroidvania?

time to read

3 mins

December 2025

Edge UK

Edge UK

BLENDO GAMES

The one calm voice amid this fracas, he says, was that of Embark's owner. “Nexon were the ones saying, ‘Relax. Here's why this is happening, and here's what you need to do about it'.” The Korean gaming giant has form here: its 1999 title

time to read

7 mins

December 2025

Edge UK

Edge UK

LEGO BATMAN: LEGACY OF THE DARK KNIGHT

With Lego's parody treatment, everyone in Gotham is a joker

time to read

3 mins

December 2025

Edge UK

Edge UK

CINDER CITY

Only collective effort can save this futuristic Seoul

time to read

5 mins

December 2025

Edge UK

Edge UK

AGENT OF CHANGE

From 47 to 007: IO Interactive is bringing James Bond back to life

time to read

16 mins

December 2025

Edge UK

Edge UK

BLUE PRINCE

How Hollywood dreams and boardgames led to 2025's most fascinating puzzle box

time to read

8 mins

December 2025

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