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Death Stranding 2: On The Beach

Edge UK

|

September 2025

To help us recall the rhythm of Kojima Productions' unique debut, we're asked to walk a mile — or thereabouts — in its protagonist's shoes. Eleven months after reconnecting a fractured USA, Sam Porter Bridges is in hiding with Lou, the government-owned pod-baby he's now secretly adopted. As the game begins, Sam gazes out over a remote peak with Lou strapped to his chest; our task is simply to guide them home. We begin to trot down bumpy slopes, learning once again to watch our step, hold the triggers to maintain balance, and wield the left stick with care.

Death Stranding 2: On The Beach

It’s a handy recap, and it’s pleasing to be handed control before the game’s star-studded cabaret of a story lurches to life. But if Death Stranding 2 is again about walking, it’s not long before Kojima and co start to run. As a sequel, you could call this iterative, but the success of the original grants the developers momentum and a confidence to remove the brakes altogether. What was an odd, complex, dazzling fiction becomes even more so. The gamification of getting from A to B gains further layers, stacking up like the containers Sam takes on his more arduous deliveries. True, there are too many ideas vying for space here, not all of them great ones, but you have to admire the audacity of the operation, how it sucks so many disparate elements into a single orbit.

imageSam — still bearing the likeness and voice of Norman Reedus — is coaxed out from seclusion by Fragile (Léa Seydoux), who now runs a company called Drawbridge and wants to continue to link up pockets of survivors in the post-apocalypse. We leave Lou under her care to travel down to Mexico, marching from one settlement to the next, attaching each to the Chiral network — a technological lifeline in a world littered with ‘BTs’, the malicious souls of the dead. Later, thanks to a new phenomenon known as a ‘Plate Gate’ — a kind of intercontinental warp portal — we take our cause to Australia, where the bulk of this grand tour takes place.

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Edge UK'den DAHA FAZLA HİKAYE

Edge UK

Edge UK

Possessor(s)

After three rounds of layoffs this year and Hyper Light Breaker’s curtailed development in early access, a lot seems to rest for Heart Machine on this plucky Metroidvania side project. The studio has an obvious knack for conjuring up fascinating fantasy worlds, but since its compact debut, Hyper Light Drifter, it’s been less obvious whether it can manage projects of a larger scale. And perhaps, on that count, even the modest Possessor(s) isn’t quite modest enough — it feels as much a victim of the company’s production woes as a showcase for its creative talent.

time to read

4 mins

January 2026

Edge UK

Edge UK

Street Fighter 6

Superstition might suggest that even numbers are more auspicious for the series, but it's fairer to say that Capcom learned from the mistakes of Street Fighter V and launched a fighting game that doesn't just feel like a full package, but one that has foundations to build on in future updates.

time to read

2 mins

January 2026

Edge UK

Edge UK

GLOOMY JUNCTURE

Finding hope in seedy alleys and dive bars

time to read

2 mins

January 2026

Edge UK

The Outer Worlds 2

There's always a risk in imitating something regarded as a classic: if it offers a template for success, it could just as easily invite unfavourable comparison. Obsidian Entertainment's Fallout: New Vegas has gained that reputation in the 15 years since its release, and while the original The Outer Worlds, led by Fallout creators Tim Cain and Leonard Boyarsky, referenced that series without aping it, the sequel zeroes in on New Vegas as its direct source of inspiration. This explains both why The Outer Worlds 2 is a success and why it can't quite stand tall as a creation with its own identity.

time to read

6 mins

January 2026

Edge UK

Edge UK

Lumines Arise

The pacing melds with the music, each unique track on each level passing through phases of calm and ferocity.

time to read

4 mins

January 2026

Edge UK

Edge UK

STRONG MUDDY VIOLENCE

What happens when you mix the tech of SnowRunner and Space Marine 2 in a co-op shooter with '80s flavour to spare? Toxic Commando has the answer

time to read

13 mins

January 2026

Edge UK

Edge UK

Once Upon A Katamari

Fittingly, each stage in Once Upon A Katamari takes place in the past.

time to read

2 mins

January 2026

Edge UK

Edge UK

FAILBETTER GAMES

The industry's finest sustainable storyteller shifts towards 'fireside menace'

time to read

7 mins

January 2026

Edge UK

Edge UK

DRAGON QUEST VII: REIMAGINED

Can a serious makeover preserve the original's identity?

time to read

2 mins

January 2026

Edge UK

Edge UK

Wreckreation

It's easy to believe that Three Fields just wants you to enjoy driving at speed in its preposterously big open world

time to read

4 mins

January 2026

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