Denemek ALTIN - Özgür

DEVIL MAY CRY SEASON 1

CGMagazine

|

Issue #61 - Clair Obscur: Expedition 33

Netflix's Devil May Cry is a chaotic, blood-soaked callback to the early 2000s, and despite misgivings going in, I loved it.

- Brendan Frye

DEVIL MAY CRY SEASON 1

The series blends nostalgia, hyper-stylized action, and a surprising dose of emotional depth into a concoction that, oddly enough, feels cohesive and works. Helmed by Adi Shankar, known for his work on Castlevania, the series takes Capcom's iconic hack-and-slash franchise and translates it into a fast-paced, eight-episode anime that feels both familiar and refreshingly bold—and much deeper than I expected from the trailers and teases we got up to this point. While Devil May Cry doesn't entirely escape the pitfalls of video game adaptations, it delivers enough thrills and character-driven storytelling to leave fans eager for more.

imageA bit of backstory on myself: I have loved the Devil May Cry series since the second game was released all the way back in 2003. I never owned a PS2 as a teenager, but I would go over to my friend's house and spend countless hours trying to master the complex combo system and overcome the many over-the-top bosses the series enjoyed throwing at the player.

From there, I was hooked on the franchise and have played every game up to this point. I even enjoyed the 2007 anime adaptation by Studio Madhouse. So, let's just say I walked in with a bit of a chip on my shoulder, ready to see if this new show could capture even an ounce of what the series is known for, and despite all of that, I was blown away.

At its core, Devil May Cry follows Dante, a cocky, demon-slaying bounty hunter armed with his twin pistols (Ebony and Ivory) and an early 00s-style attitude we all know and love. This version of Dante is the youngest iteration we've seen yet—a brash slacker with a penchant for snarky oneliners and an undercurrent of vulnerability. Although, don't worry, he still has his iconic white hair.

CGMagazine'den DAHA FAZLA HİKAYE

CGMagazine

CGMagazine

CLAIR OBSCUR: EXPEDITION 33

A New Living Legacy

time to read

7 mins

Issue #61 - Clair Obscur: Expedition 33

CGMagazine

CGMagazine

CLAIR OBSCUR: EXPEDITION 33 - THE CONTRAST BETWEEN LIGHT & DARK

CGM spoke to Clair Obscur: Expedition 33's Lead Writer and Lead Game Designer to pull the curtain back on one of 2025's most anticipated RPGs.

time to read

12 mins

Issue #61 - Clair Obscur: Expedition 33

CGMagazine

CGMagazine

ASSASSIN'S CREED SHADOWS

Assassin's Creed has long been one of Ubisoft's biggest flagship series, spanning nearly 20 years.

time to read

4 mins

Issue #61 - Clair Obscur: Expedition 33

CGMagazine

CGMagazine

DEVIL MAY CRY SEASON 1

Netflix's Devil May Cry is a chaotic, blood-soaked callback to the early 2000s, and despite misgivings going in, I loved it.

time to read

5 mins

Issue #61 - Clair Obscur: Expedition 33

CGMagazine

CGMagazine

NINTENDO SWITCH 2 PREVIEW - IT'S REAL, IT'S FAST & IT'S FINALLY BUILT FOR THE MODERN GAMER

The Nintendo Switch 2 may look familiar, but under the hood, it's a powerful evolution that surprised us in all the right ways.

time to read

5 mins

Issue #61 - Clair Obscur: Expedition 33

CGMagazine

CGMagazine

TITAN QUEST II HANDS-ON PREVIEW: A PROMISING START

While we are still a ways out from charging headlong back to the world of Titan Quest, I recently had the opportunity to participate in a closed playtest for Titan Quest II.

time to read

4 mins

Issue #61 - Clair Obscur: Expedition 33

CGMagazine

CGMagazine

DIRECTOR HIKARU NAKANO ON MAKING STORY OF SEASONS THE MOST WHOLESOME GAME OF THE YEAR

We sat down with longtime Story of Seasons director Hikaru Nakano to talk about cows, cutscenes, and crafting the ultimate chill game.

time to read

10 mins

Issue #61 - Clair Obscur: Expedition 33

CGMagazine

CGMagazine

MARIO KART WORLD PREVIEW: THE SERIES GOES OPEN-WORLD, AND IT WORKS BEAUTIFULLY

Mario Kart World redefines the series' formula with dynamic racing, expanded modes, and visual upgrades worth the hype.

time to read

3 mins

Issue #61 - Clair Obscur: Expedition 33

CGMagazine

CGMagazine

POKÉMON NEEDS TO GO BACK IF IT WANTS TO MOVE FORWARD - STUNTED EVOLUTION

Pokémon has gone too far and grown too large, that's why, in my opinion, the only way for Pokémon to move forward is to go backward.

time to read

5 mins

Issue #61 - Clair Obscur: Expedition 33

CGMagazine

CGMagazine

MSI CLAW 8 AI+ A2VM GAMING HANDHELD

Handheld gaming devices are the only way you can get me to play my PC games nowadays.

time to read

6 mins

Issue #61 - Clair Obscur: Expedition 33

Listen

Translate

Share

-
+

Change font size