Denemek ALTIN - Özgür

BLEACH: REBIRTH OF SOULS

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Issue #61 - Clair Obscur: Expedition 33

Bleach: Rebirth of Souls was the perfect announcement to coincide with the anime's triumphant return.

- Chris de Hoog

BLEACH: REBIRTH OF SOULS

The animation has never been better than in its current revival, Thousand Year Blood War, adapting the final arc of the epic manga and fixing all the side effects that came with rushing Kubo Tite to that finish line ten years ago. A brand new video game adapting the series up to that point was just what the doctor ordered, for fans of a series that abruptly faded into the background.

imageTwenty years ago I fell in love with Bleach, with its defiant protagonist, its unique cosmogony, and all the batshit-crazy sword fights a shonen fan could hope for. Despite being ripe for video game adaptations, it remained an untapped well. I was left importing the likes of Heat the Soul or the DS games before they were finally localized, and the series hasn't seen a proper video game since 2011's adequate Soul Resurrección on PlayStation 3.

So, the fact that we have a new game that isn't designed for a smartphone is already cause for celebration in itself—but unfortunately, it doesn't quite live up to the high quality of the Thousand Year Blood War anime.

Unlike that last PS3 game, Bleach: Rebirth of Souls is a proper fighting game that retells the story from the beginning of the series to the end of the Arrancar/Fake Karakura Town arcs—from Ichigo Kurosaki becoming a Substitute Soul Reaper, to his climactic battle with the dastardly architect of all Soul Society's woes. The bulk of its experience is the Story mode, a retelling where players reenact the biggest battles of the series (and seek to fulfill certain requirements in the process).

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CGMagazine

CLAIR OBSCUR: EXPEDITION 33

A New Living Legacy

time to read

7 mins

Issue #61 - Clair Obscur: Expedition 33

CGMagazine

CGMagazine

CLAIR OBSCUR: EXPEDITION 33 - THE CONTRAST BETWEEN LIGHT & DARK

CGM spoke to Clair Obscur: Expedition 33's Lead Writer and Lead Game Designer to pull the curtain back on one of 2025's most anticipated RPGs.

time to read

12 mins

Issue #61 - Clair Obscur: Expedition 33

CGMagazine

CGMagazine

ASSASSIN'S CREED SHADOWS

Assassin's Creed has long been one of Ubisoft's biggest flagship series, spanning nearly 20 years.

time to read

4 mins

Issue #61 - Clair Obscur: Expedition 33

CGMagazine

CGMagazine

DEVIL MAY CRY SEASON 1

Netflix's Devil May Cry is a chaotic, blood-soaked callback to the early 2000s, and despite misgivings going in, I loved it.

time to read

5 mins

Issue #61 - Clair Obscur: Expedition 33

CGMagazine

CGMagazine

NINTENDO SWITCH 2 PREVIEW - IT'S REAL, IT'S FAST & IT'S FINALLY BUILT FOR THE MODERN GAMER

The Nintendo Switch 2 may look familiar, but under the hood, it's a powerful evolution that surprised us in all the right ways.

time to read

5 mins

Issue #61 - Clair Obscur: Expedition 33

CGMagazine

CGMagazine

TITAN QUEST II HANDS-ON PREVIEW: A PROMISING START

While we are still a ways out from charging headlong back to the world of Titan Quest, I recently had the opportunity to participate in a closed playtest for Titan Quest II.

time to read

4 mins

Issue #61 - Clair Obscur: Expedition 33

CGMagazine

CGMagazine

DIRECTOR HIKARU NAKANO ON MAKING STORY OF SEASONS THE MOST WHOLESOME GAME OF THE YEAR

We sat down with longtime Story of Seasons director Hikaru Nakano to talk about cows, cutscenes, and crafting the ultimate chill game.

time to read

10 mins

Issue #61 - Clair Obscur: Expedition 33

CGMagazine

CGMagazine

MARIO KART WORLD PREVIEW: THE SERIES GOES OPEN-WORLD, AND IT WORKS BEAUTIFULLY

Mario Kart World redefines the series' formula with dynamic racing, expanded modes, and visual upgrades worth the hype.

time to read

3 mins

Issue #61 - Clair Obscur: Expedition 33

CGMagazine

CGMagazine

POKÉMON NEEDS TO GO BACK IF IT WANTS TO MOVE FORWARD - STUNTED EVOLUTION

Pokémon has gone too far and grown too large, that's why, in my opinion, the only way for Pokémon to move forward is to go backward.

time to read

5 mins

Issue #61 - Clair Obscur: Expedition 33

CGMagazine

CGMagazine

MSI CLAW 8 AI+ A2VM GAMING HANDHELD

Handheld gaming devices are the only way you can get me to play my PC games nowadays.

time to read

6 mins

Issue #61 - Clair Obscur: Expedition 33

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