Facebook Pixel Blender, Procreate & Photoshop DESIGN CREEPY ARCHITECTURE | ImagineFX - entertainment - Bu hikayeyi Magzter.com'da okuyun

Denemek ALTIN - Özgür

Blender, Procreate & Photoshop DESIGN CREEPY ARCHITECTURE

ImagineFX

|

February 2025

Nick Stath explains how he built an eerie, atmospheric environment for the sci-fi horrors of Alien: Romulus

- Nick Stath

Blender, Procreate & Photoshop DESIGN CREEPY ARCHITECTURE

Nick Stath

LOCATION: Australia Nick is a concept designer in the film and entertainment industry, including Love, Death & Robots, Alien: Romulus and Secret Level.

https://bit.ly/40NfrSk

This tutorial will break down the process I followed for designing the conveyor hall and hive setting in Alien: Romulus. The aim is to show you how I apply architectural thinking when designing a feature-film set, and use methods of proportions, scale, lighting, composition and materiality to develop a dramatic environment that matches perfectly with the Alien universe.

My workflow will be broken up into four phases: sketching a plan and section to break hesitancy and get ideas onto paper; blocking out in Blender to explore the initial idea in 3D; applying details, lighting and materials to ensure the design ties into the aesthetic of the first two Alien films; and finally painting over the render to add details, atmosphere and hive elements that would have been too time-consuming in 3D.

By the end of this tutorial you should have a good understanding of the thorough, planned process that allowed me to be efficient in designing under time constraints, while also creating a detailed interior that can provide a high level of production value for development in a major science fiction film.

image1 The importance of finding good references

The brief I was given for the conveyor hall/hive environment was for it to have the look and feel of Aliens, the second film from the series.

ImagineFX'den DAHA FAZLA HİKAYE

ImagineFX

ImagineFX

LiberNovo Omni

COSTLY BUT EFFECTIVE On paper, the electric-powered, $1,000 LiberNovo Omni reads like a marketing gimmick... but is it?

time to read

1 mins

May 2026

ImagineFX

ImagineFX

CREATE A 3D PRINTED FIGURE

Oscar Juárez talks to us about his process for designing and creating characters to put through his 3D printer

time to read

6 mins

May 2026

ImagineFX

ImagineFX

The best iPad for Procreate

IPAD IDEALS Whether you're a beginner or a pro artist, here's how to choose the right iPad for you to get the most out of Procreate

time to read

2 mins

May 2026

ImagineFX

ImagineFX

MAKE YOUR 3D CAMERA A CREATIVE TOOL

Rob Redman shows you how you can take your 3D camera and use it add character to your renders

time to read

1 mins

May 2026

ImagineFX

ImagineFX

FIVE MINUTES WITH JAN BUCZNY

A love of fantasy encouraged this artist to create his own worlds

time to read

2 mins

May 2026

ImagineFX

ImagineFX

WHAT IS A 3D OBJECT ACTUALLY MADE OF?

Nearly every 3D model shares the trait of being built from the same three components - Mike Griggs shows what they are and why they matter

time to read

2 mins

May 2026

ImagineFX

ImagineFX

The path of... Jude Smith

Artistic apex Jude reminisces on his growth as a games concept artist

time to read

3 mins

May 2026

ImagineFX

ImagineFX

The best markers for artists

MAKE YOUR MARK Get the lowdown on some of the best markers on the market for drawing, colouring, and craft projects

time to read

2 mins

May 2026

ImagineFX

ImagineFX

PLAY WITH THE DETAILS

Miguel Leonardo explains how, for crafting 3D sculptures, the devil's in the details

time to read

1 mins

May 2026

ImagineFX

ImagineFX

ORCHESTRATE A PAINTING WITH BLENDER

Thomas Osbourne reveals his approach to concept art, highlighting Blender as a tool for professional production.

time to read

3 mins

May 2026

Listen

Translate

Share

-
+

Change font size