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Everything Old Is New Again In Resident Evil 2

Games TM

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Issue 205

Hands-on with Capcoms stunning reimagining of a survival horror classic.

Everything Old Is New Again In Resident Evil 2

It has been two months since the incident at the Spencer Mansion. Chris Redfield – Point Man for the infamous S.T.A.R.S. Alpha Team – is missing in action, prompting his sister Claire to make the long trip down to Raccoon City in search of a few answers. Unfortunately for her, all she finds is a situation that begets more questions; locked in a deadly struggle to survive the outbreak of a deadly virus, forced into an uneasy alliance with rookie cop Leon S. Kennedy as the pair look for a way out of the city before it’s too late.

We experienced this hellish situation first hand as we were given the opportunity to take control of Claire, our demo beginning a few hours into her campaign. We crawl apprehensively through the backrooms of the Racoon City Police Department, long after Leon has already scoured the building for insight into why the residents of the city have transformed into nightmarish ghouls. It’s difficult to not become distracted by the detail in the environments, Resident Evil 2 looks positively otherworldly rendered through the RE Engine. Still, there are more pressing matters to attend to than the scenery.

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