In Defence Of Escort Missions
GameOn Magazine|Issue 120 - November 2019
Can Francis change your mind on escorting NPCs?
Francis Kenna
In Defence Of Escort Missions

In videogames, the term “escort mission” has garnered a negative connotation, and rightfully so. A lot of games seem to stumble at making the task of protecting someone weaker than the player character engaging, as opposed to frustrating and tedious. However, I think escort missions get unfairly brushed off as being fundamentally bad, when certain games have shown us that escort missions can be executed in a way that helps raise tensions without becoming irritating.

Before continuing, I think it’s essential to try and nail down what exactly makes a good escort mission. For a start, the character that’s being escorted can’t get in the player's way, becoming more of a nuisance than anything. Games like The Last of Us and the recent God of War try to bypass this problem by making the companion AI characters invincible to enemies, but to me this feels like a weak concession that undermines the point of an escort mission. I believe that there are two games that manage to strike the perfect balance between creating extra tension with an AI partner without aggravating the players: Ico and Resident Evil 4.

So, what exactly makes the escort missions in these games a positive as opposed to a detractor that dampens the experience? In the case of both games, the characters being escorted need to be protected from enemies, but the direct control is given over them prevents them from feeling like an anchor that weighs down the experience.

Bu hikaye GameOn Magazine dergisinin Issue 120 - November 2019 sayısından alınmıştır.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.

Bu hikaye GameOn Magazine dergisinin Issue 120 - November 2019 sayısından alınmıştır.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 8,500+ magazines and newspapers.

GAMEON MAGAZINE DERGISINDEN DAHA FAZLA HIKAYETümünü görüntüle
MythForce
GameOn Magazine

MythForce

MythForce seems like the videogame version of all those cartoons you loved as a kid, like He-Man or She-Ra. The game even has its own animated intro and theme song! I was so excited to start playing once I saw this. It was apparent that a lot of time and love went into this intro, so they must have put this much work in, but can it live up?

time-read
3 dak  |
Issue 169 - November 2023
Gunbrella
GameOn Magazine

Gunbrella

Sometimes, a game title tells you everything you need to know about that game in just a word; Gunbrella is an amazing example of this. If you’ve ever had thoughts of becoming a lethal Mary Poppins, this is the game for you. The developers at Doinksoft have you playing as a quiet woodsman, decked out in a brown bowler hat and a long white scarf whose life has taken a tragic turn. At the beginning of the game, we see him out gathering mushrooms. In the distance, we see a wooden cabin covered in flames, this is our woodsman’s home. He runs there as fast as he can, and runs into the burning building. Alas, it’s too late to save his wife. She has been killed.

time-read
4 dak  |
Issue 169 - November 2023
Astrea: Six Sided Oracles
GameOn Magazine

Astrea: Six Sided Oracles

Astrea: Six Sided Oracles is a deck-building roguelike with noticeable inspiration from Slay The Spire. Despite this inspiration, however, it manages to hold its own incredibly well, even going so far as potentially being one of my favourite deck-builders of all time.

time-read
4 dak  |
Issue 169 - November 2023
Baldur's Gate 3
GameOn Magazine

Baldur's Gate 3

Through a litany of modern games mired by microtransactions and shifty live-service releases emerges a shining beacon of light: Baldur's Gate 3. Your buddies at work are talking about it; your favourite Discord servers are awash with videos about it; heck, even Grandma and her bridge club are wittering away about it (probably). The game has quickly become a cultural phenomenon and with my playtime knocking the three-digit mark, I finally feel ready to evaluate my adventure through Faerûn — so let’s dive in.

time-read
9 dak  |
Issue 169 - November 2023
The Crew Motorfest
GameOn Magazine

The Crew Motorfest

The Crew is a series I’m very familiar with; since its inception back in 2014 I’ve spent countless hours driving across the scaled down versions of mainland America. For the third entry into Ubisoft’s open-world racer series, The Crew Motorfest takes players to Hawaii, focusing instead on a much denser, detailed environment rather than the scaled down ‘Murica. Whilst not as drastic a tonal shift as The Crew 2 was from its predecessor, can Motorfest provide an enjoyable cruise through one of the world's most beautiful locations?

time-read
4 dak  |
Issue 169 - November 2023
Fae Farm
GameOn Magazine

Fae Farm

Fae Farm is a new cosy farming simulator title by Phoenix Labs set in the enchanted lands of Azoria — a world full of magical issues that begs for your help!

time-read
8 dak  |
Issue 169 - November 2023
Tevi
GameOn Magazine

Tevi

TEVI is a bullet-hell metroidvania, developed by Crespirit and was an utter joy to play. Full of fascinating systems, fluid combat, and some fantastic world-building, TEVI is a very interesting title.

time-read
2 dak  |
Issue 169 - November 2023
Farmer's Father: Save The Innocence
GameOn Magazine

Farmer's Father: Save The Innocence

I had the opportunity to preview the survival videogame Farmer's Father: Save the Innocence. Prequel to the farming simulator Farmer's Life, you play as the former protagonist’s father as he, his wife, and baby child try to survive 1945 East Europe. The game begins with the Axis forces marching on your front door, forcing the three of you to flee your burning home to the safety of a nearby bunker. Once safely inside, you sleep the night off, now alone during the middle of winter. In the bunker you’ll find: a rifle with 10 rounds of ammunition, a bunk bed, a single lamp resting on a table, a working fireplace/oven, and a chest where you put all of the provisions and items.

time-read
3 dak  |
Issue 169 - November 2023
Moonlight Peaks
GameOn Magazine

Moonlight Peaks

It's no secret that I am absolutely obsessed with spooky themes (what with my name being Spooky_0ne everywhere I sign up!), so when I found out there was a life sim game coming out with vampires, witches, potions, nightshades, etc.... Well, I kind of lost my mind from excitement! Thankfully, the team over at Little Chicken gave me the fantastic opportunity to interview them.

time-read
7 dak  |
Issue 169 - November 2023
So I Tried... Persona 5 Royal
GameOn Magazine

So I Tried... Persona 5 Royal

Each edition of So I Tried… I will try a game that I have never tried before. Will I find something new to love? Will I make my “did not finish” list one entry longer? I’ll take a full half hour, no matter how bad it gets or how badly I do, to see if this is the game for me. This time I went for a spooky visual novel that is said to be one of the best narrative games you can play: Persona 5 Royal.

time-read
2 dak  |
Issue 169 - November 2023