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Pity Party
Edge
|June 2018
Armageddon is a time for reflection and hors d’oeuvres
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The pastel crayon lines of Small Talk belie an oddly genteel approach to the apocalypse: just because the world is ending doesn’t mean we can’t be civilised. Pale Room’s party simulator introduces you to a variety of fantastical guests who open up to you about their lives, hopes and dre
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Edge UK
Possessor(s)
After three rounds of layoffs this year and Hyper Light Breaker’s curtailed development in early access, a lot seems to rest for Heart Machine on this plucky Metroidvania side project. The studio has an obvious knack for conjuring up fascinating fantasy worlds, but since its compact debut, Hyper Light Drifter, it’s been less obvious whether it can manage projects of a larger scale. And perhaps, on that count, even the modest Possessor(s) isn’t quite modest enough — it feels as much a victim of the company’s production woes as a showcase for its creative talent.
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Superstition might suggest that even numbers are more auspicious for the series, but it's fairer to say that Capcom learned from the mistakes of Street Fighter V and launched a fighting game that doesn't just feel like a full package, but one that has foundations to build on in future updates.
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The Outer Worlds 2
There's always a risk in imitating something regarded as a classic: if it offers a template for success, it could just as easily invite unfavourable comparison. Obsidian Entertainment's Fallout: New Vegas has gained that reputation in the 15 years since its release, and while the original The Outer Worlds, led by Fallout creators Tim Cain and Leonard Boyarsky, referenced that series without aping it, the sequel zeroes in on New Vegas as its direct source of inspiration. This explains both why The Outer Worlds 2 is a success and why it can't quite stand tall as a creation with its own identity.
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The pacing melds with the music, each unique track on each level passing through phases of calm and ferocity.
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What happens when you mix the tech of SnowRunner and Space Marine 2 in a co-op shooter with '80s flavour to spare? Toxic Commando has the answer
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Fittingly, each stage in Once Upon A Katamari takes place in the past.
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Can a serious makeover preserve the original's identity?
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Wreckreation
It's easy to believe that Three Fields just wants you to enjoy driving at speed in its preposterously big open world
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