Facebook Pixel THE GAME BAKERS | Edge UK - puzzle-gaming - Lees dit verhaal op Magzter.com
Ga onbeperkt met Magzter GOLD

Ga onbeperkt met Magzter GOLD

Krijg onbeperkte toegang tot meer dan 9000 tijdschriften, kranten en Premium-verhalen voor slechts

$149.99
 
$74.99/Jaar

Poging GOUD - Vrij

THE GAME BAKERS

Edge UK

|

July 2026

From triple-A to fierce independence: the 'chefs' on a mission to be memorable

- JON BAILES

THE GAME BAKERS

You could say it's a familiar tale: triple-A developers leave the embrace of the corporation to start their own venture, chasing creative freedom. The difference that comes through as we speak to Audrey Leprince and Emeric Thoa about their studio, however, is how protective of their independence they remain. Any suggestion of having to work as part of a team of hundreds again would most likely bring them out in a cold sweat.

Not that they had a terrible time in the early part of their development careers in the 2000s. Leprince started at Quantic Dream, working on Omikron: The Nomad Soul, before shifting to Ubisoft and relocating to the French company's studio in Shanghai. There she overlapped with Thoa, who was doing production work on Splinter Cell after a stint in Ubisoft's playtest lab. It wasn't until Thoa had finished on Splinter Cell, gone back to France and then returned to Shanghai, however, that the two converged on the same project - Tom Clancy's EndWar. And only after that did they consider pastures new.

With EndWar done, Thoa moved to Montpellier in France, rejecting an opportunity to "work on one of the biggest franchises" in Montreal, Canada, to get involved in a new project instead. But the move collided with the reality of the 2008 credit crisis. "A lot of new IPs in Ubisoft were killed at this time," he says, "and eventually the game I spent two years working on was killed." By this point he wanted to stay in Montpellier - "I love the place" - but was equally keen to work with smaller teams. He asked around to see which of his colleagues shared this vision and found Leprince felt similarly. "I had been working for Ubisoft for eight years," she says. "There was something like 300 people on one project, and also a lot of decisions that I could not really get behind, so I was very motivated by the idea of working with a small team that would be completely empowered."

MEER VERHALEN VAN Edge UK

Edge UK

Edge UK

IMITATION GAME

This AI thinks she's a person. Do you choose to kill her dream?

time to read

7 mins

July 2026

Edge UK

Edge UK

Mouse: PI For Hire

Look at the bottom third of the screen, in almost any given frame of Mouse: PI For Hire, and you'll find developer Fumi Games wearing its influences on its sleeve — or rather, what extends from them.

time to read

4 mins

July 2026

Edge UK

Edge UK

Will: Follow The Light

There is a big difference between not being able to solve a puzzle and not being able to understand what a puzzle is asking you to do.

time to read

4 mins

July 2026

Edge UK

Edge UK

Dosa Divas

Isn't this precisely the passionless enshittification of cookery the game's heroes are meant to be resisting?

time to read

4 mins

July 2026

Edge UK

Edge UK

AN AUDIENCE WITH... JENOVA CHEN

The designer synonymous with games as art on 20 years of Thatgamecompany

time to read

13 mins

July 2026

Edge UK

Edge UK

Tomodachi Life: Living The Dream

Shigeru Miyamoto, Donald Trump and Ganondorf walk into an ice-cream parlour. No, that’s not the setup to a joke, but a regular Tuesday afternoon in Tomodachi Life.

time to read

4 mins

July 2026

Edge UK

Edge UK

Pragmata

It's somewhat ironic, given the game's subject matter, that the AI of its would-be Terminators is severely limited

time to read

7 mins

July 2026

Edge UK

Edge UK

Replaced

Replaced's opening 30 minutes show enormous promise. You play as Reach, an advanced, coldly rational artificial intelligence accidentally implanted into the body and brain of its human creator.

time to read

4 mins

July 2026

Edge UK

Edge UK

Mixtape

Even as it feels increasingly like a relic, the concept of the mixtape endures.

time to read

4 mins

July 2026

Edge UK

Edge UK

D-TOPIA

A perfect world? Just don't forget to smile

time to read

3 mins

July 2026

Listen

Translate

Share

-
+

Change font size