Ga onbeperkt met Magzter GOLD

Ga onbeperkt met Magzter GOLD

Krijg onbeperkte toegang tot meer dan 9000 tijdschriften, kranten en Premium-verhalen voor slechts

$149.99
 
$74.99/Jaar

Poging GOUD - Vrij

MASTER CRAFT

Edge UK

|

January 2025

How Blizzard changed the world, then spent 20 years changing its World

- JENNIFER ALLEN

MASTER CRAFT

Back in 2014, World Of Warcraft lead game designer Ion Hazzikostas said that “without a question” the game would be around to celebrate its 20th anniversary. Now, in 2024, his prediction has been proved correct. Not only that but, having been appointed game director in the meantime, he’s renewing his optimistic prediction. “I’m confident the game will still be around ten years from now,” he tells us. It’s a bold statement in an industry where even the flavour of the month can struggle to maintain its appeal for a full 31 days.

Truly quantifying World Of Warcraft’s growth over these two decades is difficult given that Blizzard doesn’t make player numbers publicly available. But while the game has gone through peaks and troughs – affected by everything from the increase in people playing games online in general to the expansion release schedule and even the COVID pandemic – it’s safe to say that it has remained very popular indeed, even if today’s numbers don’t match the levels of its original peak.

At his GDC talk this year, Warcraft franchise SVP and GM John Hight was coy about specific numbers, but according to MMORPG specialist Bellular Gaming’s analysis of the accompanying graph, about 7.25 million people still play WOW actively. That’s compared to a peak popularity of 12 million shortly after the 2010 launch of its second expansion pack, Wrath Of The Lich King, in China. Since then, the number has steadily ebbed and flowed with dips going as ‘low’ as the 5.5 million mark, with an estimated 500,000 players logging in each day. In terms of account numbers, World Of Warcraft greatly outranks other MMORPGs such as Final Fantasy XIV, with a mainstream cultural reach comparable to the likes of Fortnite and Minecraft.

During

MEER VERHALEN VAN Edge UK

Edge UK

Edge UK

Possessor(s)

After three rounds of layoffs this year and Hyper Light Breaker’s curtailed development in early access, a lot seems to rest for Heart Machine on this plucky Metroidvania side project. The studio has an obvious knack for conjuring up fascinating fantasy worlds, but since its compact debut, Hyper Light Drifter, it’s been less obvious whether it can manage projects of a larger scale. And perhaps, on that count, even the modest Possessor(s) isn’t quite modest enough — it feels as much a victim of the company’s production woes as a showcase for its creative talent.

time to read

4 mins

January 2026

Edge UK

Edge UK

Street Fighter 6

Superstition might suggest that even numbers are more auspicious for the series, but it's fairer to say that Capcom learned from the mistakes of Street Fighter V and launched a fighting game that doesn't just feel like a full package, but one that has foundations to build on in future updates.

time to read

2 mins

January 2026

Edge UK

Edge UK

GLOOMY JUNCTURE

Finding hope in seedy alleys and dive bars

time to read

2 mins

January 2026

Edge UK

The Outer Worlds 2

There's always a risk in imitating something regarded as a classic: if it offers a template for success, it could just as easily invite unfavourable comparison. Obsidian Entertainment's Fallout: New Vegas has gained that reputation in the 15 years since its release, and while the original The Outer Worlds, led by Fallout creators Tim Cain and Leonard Boyarsky, referenced that series without aping it, the sequel zeroes in on New Vegas as its direct source of inspiration. This explains both why The Outer Worlds 2 is a success and why it can't quite stand tall as a creation with its own identity.

time to read

6 mins

January 2026

Edge UK

Edge UK

Lumines Arise

The pacing melds with the music, each unique track on each level passing through phases of calm and ferocity.

time to read

4 mins

January 2026

Edge UK

Edge UK

STRONG MUDDY VIOLENCE

What happens when you mix the tech of SnowRunner and Space Marine 2 in a co-op shooter with '80s flavour to spare? Toxic Commando has the answer

time to read

13 mins

January 2026

Edge UK

Edge UK

Once Upon A Katamari

Fittingly, each stage in Once Upon A Katamari takes place in the past.

time to read

2 mins

January 2026

Edge UK

Edge UK

FAILBETTER GAMES

The industry's finest sustainable storyteller shifts towards 'fireside menace'

time to read

7 mins

January 2026

Edge UK

Edge UK

DRAGON QUEST VII: REIMAGINED

Can a serious makeover preserve the original's identity?

time to read

2 mins

January 2026

Edge UK

Edge UK

Wreckreation

It's easy to believe that Three Fields just wants you to enjoy driving at speed in its preposterously big open world

time to read

4 mins

January 2026

Listen

Translate

Share

-
+

Change font size