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COLLECTED WORKS JERK GUSTAFSSON

Edge UK

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Christmas 2025

From making Quake maps to reviving Wolfenstein, with a master of firstperson videogame design

- By Reid McCarter

COLLECTED WORKS JERK GUSTAFSSON

ENCLAVE
Developer Starbreeze Studios Publisher Swing Entertainment (EU), Conspiracy Games (US) Format Xbox Release 2002

CHRONICLES OF RIDDICK: ESCAPE FROM BUTCHER BAY
Developer Starbreeze Studios, Tigon Studios Publisher Vivendi Universal Games Format PC, Xbox Release 2004

THE DARKNESS
Developer Starbreeze Studios Publisher 2K Format 360, PS3 Release 2007

CHRONICLES OF RIDDICK: ASSAULT ON DARK ATHENA
Developer Starbreeze Studios, Tigon Studios Publisher Atari Interactive Format 360, PC, PS3 Release 2009

WOLFENSTEIN: THE NEW ORDER
Developer MachineGames Publisher Bethesda Softworks Format 360, PC, PS3, PS4, Xbox One Release 2014

WOLFENSTEIN: THE OLD BLOOD
Developer MachineGames Publisher Bethesda Softworks Format PS4, Xbox One Release 2015

WOLFENSTEIN II: THE NEW COLOSSUS
Developer MachineGames Publisher Bethesda Softworks Format PC, PS4, Xbox One Release 2017

INDIANA JONES AND THE GREAT CIRCLE
Developer MachineGames Publisher Bethesda Softworks Format PC, Xbox Series Release 2024

Had it not been for Quake, Jerk Gustafsson might have been a bricklayer. Before he landed a role at Starbreeze Studios, the Swedish studio responsible for innovative firstperson games such as The Chronicles Of Riddick: Escape From Butcher Bay and The Darkness, Gustafsson had spent more than ten years working in a completely different field. “My father had his own construction companies,” he explains. “I worked with him for a long time, and I also did a lot of creative work. I did a lot of fireplaces and chimneys and stuff like that.”

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MEER VERHALEN VAN Edge UK

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Possessor(s)

After three rounds of layoffs this year and Hyper Light Breaker’s curtailed development in early access, a lot seems to rest for Heart Machine on this plucky Metroidvania side project. The studio has an obvious knack for conjuring up fascinating fantasy worlds, but since its compact debut, Hyper Light Drifter, it’s been less obvious whether it can manage projects of a larger scale. And perhaps, on that count, even the modest Possessor(s) isn’t quite modest enough — it feels as much a victim of the company’s production woes as a showcase for its creative talent.

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Street Fighter 6

Superstition might suggest that even numbers are more auspicious for the series, but it's fairer to say that Capcom learned from the mistakes of Street Fighter V and launched a fighting game that doesn't just feel like a full package, but one that has foundations to build on in future updates.

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January 2026

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GLOOMY JUNCTURE

Finding hope in seedy alleys and dive bars

time to read

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January 2026

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The Outer Worlds 2

There's always a risk in imitating something regarded as a classic: if it offers a template for success, it could just as easily invite unfavourable comparison. Obsidian Entertainment's Fallout: New Vegas has gained that reputation in the 15 years since its release, and while the original The Outer Worlds, led by Fallout creators Tim Cain and Leonard Boyarsky, referenced that series without aping it, the sequel zeroes in on New Vegas as its direct source of inspiration. This explains both why The Outer Worlds 2 is a success and why it can't quite stand tall as a creation with its own identity.

time to read

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January 2026

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Lumines Arise

The pacing melds with the music, each unique track on each level passing through phases of calm and ferocity.

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4 mins

January 2026

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STRONG MUDDY VIOLENCE

What happens when you mix the tech of SnowRunner and Space Marine 2 in a co-op shooter with '80s flavour to spare? Toxic Commando has the answer

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Once Upon A Katamari

Fittingly, each stage in Once Upon A Katamari takes place in the past.

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FAILBETTER GAMES

The industry's finest sustainable storyteller shifts towards 'fireside menace'

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7 mins

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DRAGON QUEST VII: REIMAGINED

Can a serious makeover preserve the original's identity?

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2 mins

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Wreckreation

It's easy to believe that Three Fields just wants you to enjoy driving at speed in its preposterously big open world

time to read

4 mins

January 2026

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