Ga onbeperkt met Magzter GOLD

Ga onbeperkt met Magzter GOLD

Krijg onbeperkte toegang tot meer dan 9000 tijdschriften, kranten en Premium-verhalen voor slechts

$149.99
 
$74.99/Jaar

Poging GOUD - Vrij

Brian Fargo Dungeon Master

Official Xbox Magazine

|

Christmas 2016

OXM talks to the creator of Wasteland and Fallout about the Kickstarter Liberation, the secret to a great quest line and how Torment: Tides of Numenera is bringing the Weird back to the RPG.

- Matthew Castle

Brian Fargo Dungeon Master

As the western RPG grows ever more cinematic – inspired by BioWare and CD Projekt Red, fuelled by mega budgets – Brian Fargo and his team at inXile are keeping a more modest dream alive. Having shaped the RPG scene in the 80's and 90's with The Bard’s Tale, Wasteland (proto- Fallout) and Fallout (actual-Fallout) his style of top-down RPG's, soaked through with vivid lore and ideas, fell slightly out of vogue. The fan appetite never waned, however, and with the help of Kickstarter, Fargo is leading a resurgence of the style, first in Wasteland 2 and again in the upcoming Torment: Tides of Numenera. And as we found out, this is not your normal RPG...

For someone who didn’t play the first torment, Planescape, could you set the scene for us? what defines what you’re doing as opposed to the western RPG many of us know today?

Forget Planescape: Torment for a second. If you’ve played either western RPG's or even Japanese RPG's, this is unlike anything you’ve played before. I say that confidently, because Torment, as a concept, is… not high fantasy and it’s not exactly science fiction. It’s this otherworldliness. And you’re not dealing with situations where you’re collecting rabbit pelts. Instead, you might be dealing with a world that is a living organism who you have to feed people who have guilt, right? Or use a trans-dimensional scalpel to cut through him!

MEER VERHALEN VAN Official Xbox Magazine

Official Xbox Magazine

Official Xbox Magazine

Why I love... Roaming the post-apocalypse

How modern releases are continuing to find creativity and beauty within gaming’s most prevalent setting: the end of the world

time to read

3 mins

March 2020

Official Xbox Magazine

Official Xbox Magazine

10 Best Multiplayer Games

From shooters to kitchen chaos, these titles are best played with friends

time to read

6 mins

April 2020

Official Xbox Magazine

Official Xbox Magazine

Revved up and ready to go

EA hands the wheel of Need For Speed back over to Criterion Games

time to read

2 mins

April 2020

Official Xbox Magazine

Official Xbox Magazine

The Elder Scrolls Online: Greymoor

Return to Tamriel’s frigid North this summer Chris Burke

time to read

3 mins

April 2020

Official Xbox Magazine

Official Xbox Magazine

Remothered: Broken Porcelain

We’re going potty for this cult classic survival horror sequel

time to read

2 mins

April 2020

Official Xbox Magazine

Official Xbox Magazine

Yakuza 0 Yakuza Kiwami Yakuza Kiwami 2

Triple trouble: Sega’s crime drama trio brings glorious thug‑thumping action to Xbox

time to read

3 mins

April 2020

Official Xbox Magazine

Official Xbox Magazine

Mosaic

ALL AROUND ME ARE FAMILIAR OFFICE SPACES

time to read

4 mins

April 2020

Official Xbox Magazine

Official Xbox Magazine

The Falconeer

Savouring the joys of flight with an indie that’s living on a (gigantic) wing and a prayer

time to read

2 mins

April 2020

Official Xbox Magazine

Official Xbox Magazine

10 Best Examples Of Great Architecture On Xbox

Games are crammed full of gorgeously crafted designs and architecture. From gables to gargoyles, we look at the best building designs on Xbox One

time to read

5 mins

March 2020

Official Xbox Magazine

Official Xbox Magazine

THE PROMISED 'LANDS

With so many great games competing for our time, how do you keep gamers locking and loading? Gearbox’s looter-shooter, Borderlands 3, knows how…

time to read

6 mins

March 2020

Translate

Share

-
+

Change font size