Poging GOUD - Vrij
THE MAKING OF... CHICORY: A COLORFUL TALE
Edge
|December 2021
From broad strokes to tiny details, how a team of five crafted an adventure-game ode to creativity
The blank canvas. It’s where almost every creative project begins. In the case of Chicory, it’s also where your adventure begins: a colourless world that practically begs you to fill it with paint. And that blank canvas? For director Greg Lobanov, it wasn’t the beginning at all, but rather the result of many months of effort. “I tried a bunch of prototypes, for a long time. I made a lot of bad ideas.”
Development of Chicory began even before Lobanov’s previous game, Wandersong, was complete. “There’s always that period of time where you can’t really touch anything, and the game’s not out yet,” he says. “So I just started thinking about what I would do next.” This non-stop work is typical for Lobanov, it seems. “The thing about Greg is, Greg’s always making things,” says Lena Raine, composer of the game’s score. “The moment that something’s done, he’ll be onto the next.”

Alexis Dean-Jones, who would become Chicory’s artist and animator but at this point in development just happened to be Lobanov’s housemate, remembers the project’s beginnings: “I would come home from work at the end of the day, and Greg would either be like, ‘Grr’, working on bugs for
Dit verhaal komt uit de December 2021-editie van Edge.
Abonneer u op Magzter GOLD voor toegang tot duizenden zorgvuldig samengestelde premiumverhalen en meer dan 9000 tijdschriften en kranten.
Bent u al abonnee? Aanmelden
MEER VERHALEN VAN Edge
Edge UK
Post Script
Battlefield 6's singleplayer offering wouldn't have matched Call Of Duty in 2011
2 mins
Christmas 2025
Edge UK
Post Script
The art of not fighting
3 mins
Christmas 2025
Edge UK
Absolum
In its branching structure and buffet of combat techniques, it can stand toe to toe with any champion
4 mins
Christmas 2025
Edge UK
Ball X Pit
Fire and petrol. Coke and Mentos. Beans and toast. Of all the potent combinations to emerge throughout recorded history, Kenny Sun's Ball X Pit offers one of the most devious concoctions yet: Vampire Survivors and Breakout.
2 mins
Christmas 2025
Edge UK
COLLECTED WORKS JERK GUSTAFSSON
From making Quake maps to reviving Wolfenstein, with a master of firstperson videogame design
14 mins
Christmas 2025
Edge UK
Dreams Of Another
The man in pyjamas may be holding an automatic rifle, but as we keep the trigger squeezed, rattling out an infinite supply of bullets, Dreams Of Another feels as therapeutic as PowerWash Simulator.
2 mins
Christmas 2025
Edge UK
Battlefield 6
There's always a way to throw yourself back into the fray or to grab a breather and assess your options
6 mins
Christmas 2025
Edge UK
Ninja Gaiden 4
Ninja Gaiden 4 revels in the transgression of refusing to stop where you'd normally expect
4 mins
Christmas 2025
Edge UK
BACK TO LIFE
Herobeat Studios hopes for redemption in the face of environmental collapse
1 min
Christmas 2025
Edge UK
RETRY.EXE
Inside the long and gruelling journey of Lunar Software's sinister sci-fi horror
14 mins
Christmas 2025
Translate
Change font size
