Facebook Pixel Artist Portfolio - Guweiz | ImagineFX - Entertainment - Lees dit verhaal op Magzter.com
Ga onbeperkt met Magzter GOLD

Ga onbeperkt met Magzter GOLD

Krijg onbeperkte toegang tot meer dan 9000 tijdschriften, kranten en Premium-verhalen voor slechts

$149.99
 
$74.99/Jaar

Poging GOUD - Vrij

Artist Portfolio - Guweiz

ImagineFX

|

July 2017

In just four years, Zheng Wei Gu went from bedroom hobbyist to big-budget films. Gary Evans finds out how…

- Gary Evans

Artist Portfolio - Guweiz

  

Prepare to feel very, very jealous. Guweiz, who took up drawing aged 16, recently completed artwork for the live-action version of Ghost in the Shell, featuring Hollywood star Scarlett Johansson. He’s 21.

Growing up in Singapore, the artist – real name Zheng Wei Gu – focused on doing well at school, passing exams and getting into a good university. He planned to become a pharmacist. Then he saw a video on YouTube, a tutorial on how to draw an anime face. He gave it a go, and managed to replicate the picture pretty well.

“It was probably a video meant for 12 year olds,” he says, “Given that I was 16, it wasn’t too hard for me to end up with a decent copy. Still, I filled up a few pages trying to copy the steps.”

Over the next year, Guweiz spent every free moment drawing. Then he enlisted for national service (a mandatory two years spent as a fulltime soldier in the Singapore army), which gave even him more time to draw and think about drawing. Yet with no formal training, he was “drawing blindly” and making plenty of mistakes. As the artist puts it, “I was like a random guy who decided he was going to start making gourmet soup, but with only memories of the really good soups he’d tasted before.”

MEER VERHALEN VAN ImagineFX

ImagineFX

ImagineFX

ZBrush, Blender & Procreate COLOUR YOUR 3D ARTWORK

Entei Ryu reveals how she sculpts and paints Triceratops and T-Rex, two characters from her BONEGIRL series

time to read

1 min

March 2026

ImagineFX

ImagineFX

Canon imagePROGRAF PRO-310

Artists and photographers who create gallery-quality prints of their work will want to make room in their studio for Canon's latest printer

time to read

1 mins

March 2026

ImagineFX

ImagineFX

Acer Swift Edge 14 Al

This beautiful laptop delivers on design, but what about the amount of computing power on offer?

time to read

1 mins

March 2026

ImagineFX

ImagineFX

CONCEPT A MOODY CYBERPUNK SCENE

Oleg Topor uses a variety of creative techniques to portray a meeting of criminals in the depths of a futuristic city

time to read

3 mins

March 2026

ImagineFX

ImagineFX

LET THE STORY LEAD THE DESIGN

Nelson Tai takes cues from his personal sci-fi project when constructing a hardworking droid

time to read

1 mins

March 2026

ImagineFX

ImagineFX

LORCAN THE LITERATE

Arne Billen believes that conceptual contrast can lead to a successful design. He demonstrates this with Lorcan, a character from his D&D campaign who combines literacy with a fighting spirit

time to read

1 mins

March 2026

ImagineFX

ImagineFX

Secretlab Magnus Evo

REAL STEEL Does this pro sit-to-standing desk rise to the occasion?

time to read

1 min

March 2026

ImagineFX

ImagineFX

MAKE USE OF FILTERS

Concept artist Brandon Liao gives insights into his visual development work on Spectre Divide

time to read

1 mins

March 2026

ImagineFX

ImagineFX

ENHANCE ANY 3D MODEL BY APPLYING TEXTURES

Ant Ward explains how UVs and texture maps are an easy way to add detail to a 3D object

time to read

1 mins

March 2026

ImagineFX

ImagineFX

Karim Yasser Ahmed

Karim is a senior lighting artist with over seven years of experience in AAA games. He loves working on environment lighting: “I treat my environment as a canvas that is getting lit as a painting, and I truly enjoy this process.”

time to read

1 min

March 2026

Translate

Share

-
+

Change font size