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Those Who Show Up

Edge

|

September 2019

Microsoft seizes the advantage as the industry gears up for a new generation

Those Who Show Up

Every year, on Internet forums and social media, in website articles and comment sections, and even in the bars and restaurants around the Los Angeles Convention Center, people debate who has ‘won’ E3. It’s always been a facile question – the real winners are the ones who get to spend a week in the sunshine playing games and drinking free cocktails, obviously – and the very notion of one company beating another plays into the often troubling tribalistic relationship that videogame lovers have with the companies that make their favorite games and systems. But it’s always been instructive in a broader sense: only by weighing up the relative merits of various publishers’ and platform holders’ endeavors can we form a broader picture of where the industry is, and where it is headed. Yet E3 2019 was the year that consigned that question to the bin for good. It is no longer appropriate to ask who won E3. Instead, we must assess if anyone has finally managed to kill it.

The real story of E3 this generation is one of withdrawal or at least the appearance of it. The PS4 era has seen EA decamp to its own event in Hollywood, EA Play; Microsoft does likewise with the opening of the Microsoft Theater, now host to the Xbox press conference, a fan event and media appointments; and big publishers opting against having a booth presence on the E3 show floor. This year it was Activision’s turn – 2K, which didn’t bother last year, was back again with a new Borderlands to sell. Perhaps Activision will be back next year. Perhaps 2K will be gone again. Perhaps it will be someone else’s turn. Whoever it is will not make anywhere near the same impact by skipping E3 as Sony just did.

MEER VERHALEN VAN Edge

Edge UK

Edge UK

Possessor(s)

After three rounds of layoffs this year and Hyper Light Breaker’s curtailed development in early access, a lot seems to rest for Heart Machine on this plucky Metroidvania side project. The studio has an obvious knack for conjuring up fascinating fantasy worlds, but since its compact debut, Hyper Light Drifter, it’s been less obvious whether it can manage projects of a larger scale. And perhaps, on that count, even the modest Possessor(s) isn’t quite modest enough — it feels as much a victim of the company’s production woes as a showcase for its creative talent.

time to read

4 mins

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Edge UK

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Street Fighter 6

Superstition might suggest that even numbers are more auspicious for the series, but it's fairer to say that Capcom learned from the mistakes of Street Fighter V and launched a fighting game that doesn't just feel like a full package, but one that has foundations to build on in future updates.

time to read

2 mins

January 2026

Edge UK

Edge UK

GLOOMY JUNCTURE

Finding hope in seedy alleys and dive bars

time to read

2 mins

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The Outer Worlds 2

There's always a risk in imitating something regarded as a classic: if it offers a template for success, it could just as easily invite unfavourable comparison. Obsidian Entertainment's Fallout: New Vegas has gained that reputation in the 15 years since its release, and while the original The Outer Worlds, led by Fallout creators Tim Cain and Leonard Boyarsky, referenced that series without aping it, the sequel zeroes in on New Vegas as its direct source of inspiration. This explains both why The Outer Worlds 2 is a success and why it can't quite stand tall as a creation with its own identity.

time to read

6 mins

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Lumines Arise

The pacing melds with the music, each unique track on each level passing through phases of calm and ferocity.

time to read

4 mins

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Edge UK

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STRONG MUDDY VIOLENCE

What happens when you mix the tech of SnowRunner and Space Marine 2 in a co-op shooter with '80s flavour to spare? Toxic Commando has the answer

time to read

13 mins

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Edge UK

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Once Upon A Katamari

Fittingly, each stage in Once Upon A Katamari takes place in the past.

time to read

2 mins

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Edge UK

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FAILBETTER GAMES

The industry's finest sustainable storyteller shifts towards 'fireside menace'

time to read

7 mins

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Edge UK

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DRAGON QUEST VII: REIMAGINED

Can a serious makeover preserve the original's identity?

time to read

2 mins

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Wreckreation

It's easy to believe that Three Fields just wants you to enjoy driving at speed in its preposterously big open world

time to read

4 mins

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